I know i'm a lil late to the A2.0 economy debate, but seriously Bungie WHAT THE FŰCK!?!.
I play 2-3 hours a day on average and have nowhere near enough resources to MW one complete set of Armour.
Either you don't play yr own game, or you've lost all touch with some of yr player base.
30 cores for the 9th slot and 300 cores, 30 Prisms and 3 Ascendant shards for the 10th slot.
Have you lost yr fűkn minds?
English
#destiny2
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1 RespuestaI don’t understand why people think it’s cool to “grind” for things just to create builds. The fun part is experimenting with builds and creating ultimate killing machines. It really isn’t fun to run nightfalls for hours a week just to masterwork a few armor sets per season, which might not even be very good the next season. If we’re going to have a sandbox that shifts every season then it simply needs to be easier to make/experiment with builds. If people really think that players will leave without a punishing grind to keep them logging in, then this game is either shit or people don’t give the game enough credit.
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Did anyone else read the title as persimmons? Lol
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1 RespuestaYou're the unfortunate casualty of Bungie trying to f-ck over those of us who play a lot and save up our resources. They try everything possible to force a grind on us without realizing we're the ones playing the game anyway.
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Everyone wanted more grind, only way for me as a solo player to get them now is through the stupid pass or grind enough cores to purchase prisms to then get a core. I hate the extra grind, I liked it better when we only had cores
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They put the [b]ASS[/b] in Asscendent Shards.👍
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too bad bungle wont respond to a thread like this
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2 RespuestasEditado por Cinderchar: 1/2/2020 4:41:42 PMThey definitely don't play their own game. That has never been more apparent lately.
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7 RespuestasHere's a hint, it's completely useless master-working armor at all. The seasonal perks become worthless after the season is over. There's no incentive to do it.
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1 RespuestaThey don’t play their own game to find a nice balance
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37 RespuestasYep, the cost to MW is way too high. Especially when seasonal armour basically becomes obsolete at the end of the season and the mods associated with the season cease to exist. Bungie cannot have it both ways but they’ve tried to. I’d expect this to be adjusted for the betterment of the game overall.
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15 RespuestasThe absolute worst part is; even if you do masterwork your gear, by the time you do a new season is on us with new armour and perks that are seasonal related.
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It’s called ruining a game to appease a minority hardcore base that will never be appeased. Bungie spends resources that inevitably gets them right back to the problem that started it all. Make better gear to chase and then complain that said gear makes the game too easy. So Bungie attempts to slow down the process with bounties that directly conflict with the team play they say they want to build and mundane grinding to upgrade aforementioned gear.
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1 RespuestaYeah, the cost of Masterworking your armor might be a bit too high, but there are a few ways to get prisms if you don't care about your power level that much. Completing Dungeon gives you a guaranteed MW armor, and usually with bad stats so you can do these things: a) Use it b) Save it in your inventory for power buff c) Dismantle it for 7 shards (Its 21 per week if you do this every week) So as you can see this method gives you 2 Shards if you really are desperate. But farming 980 NF Ordeal is the way to go if you want to MW your gear. I have fully Masterworked my Hunters and Titans gear (Hunter has 8 MW gear and Titan 13, even 2 Exotics and they cost 3 Shards to MW a piece) What i'm trying to say is, it's expensive but it doesn't take that much time if you just commit :)
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9 Respuestasstop bragging you casual. you are a casual, MW armor is for normal players that know what 980NF is and know how to farm shards that has 33% drop rate.
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1 RespuestaIt’s pretty laughable that not many people are using 2.0 armor because the mat costs are freaking ridiculous. I’m still using all 1.0 armor. Good concept, terrible execution by Bungo.
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Or..considering that fully masterworking an armor isnt game changing... Play for the sake of playing, then if you end up getting enough materials or dropping ascendant then you masterwork. Dont play TO masterwork thats one of the dumbest way to play.
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Editado por Entity: 1/3/2020 10:00:07 AMSo let's see, all gunsmith core bounties per character, valor & glory legend rank up which rewards 10 cores each, clan weekly engram is 7 cores per character, spider which is an easy grab for 2 cores a day, plus spider core bounties, and nightfall ordeals that reward 2-4 prisms most runs and at least one ascendant shard every 3ish runs. Pit of heresy also awards masterworked gear which can be dismantled into 7 cores per character too Lets not forget also counting prisms, cores, and the ascendant shard you get per character on the season pass too. We have more then enough sources, just dont spend cores on prisms, and ascendant shards and actually play the game; It's crazy how you have to play the game in order to get what you want.
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This is the biggest flaw in the 2.0 armour design. I'd go as far to say that it has a negative impact on play time for the avarage player. I believe they could get greater playtime from the player if they introduced a play to level type system for armour. Like the solstice armour, simply give each piece an alternative way to level via playtime quest type objectives. Do this alongside the current method so it allows players both options. The solution for exotic masterworking has to be the introduction of exotic armour catalysts as this kills two birds with one stone. It allows them to improve underperforming exotics via the catalyst and gives us a simplified upgrade objective path to MW it.
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2 RespuestasRun the pit of heresy every week. You can get 1 fully masterworked piece of gear per week per character. If you don’t like that piece of gear dismantle it and get 6 prisms. If you do this with 3 characters and for 3 weeks, you’ll have hit the inventory cap of 50 prisms and every week thereafter you can exchange the extra prisms for ascendant shards. This way you get to bypass the masterwork core exchange rate and not have to grind your ass off just to farm 980 nightfalls that take 30-45 min. Remember to save the boss cp so you don’t have to run through the entire pit of heresy dungeon 2 more times.
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Just do what I do and don’t masterwork anything. It’s a waste
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It's not worth it unless you want to grind all day in master nightfalls. No thanks. This armor system is terrible. I'd rather have D1 with getting ascendant shards from deconstructing exotics and using motes to level up. Armor stats are crap now and I can get 65+ from season rewards. I miss having good gear and more content to play because it wasn't not focused on reskins, bounty grind and eververse.
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8 RespuestasYou are wasting your breath, bungie don’t listen, they also like to take long breaks knowing their product has lots of technical issues. But hey, they won a community award, probably won’t win any customer service awards though.
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Bungie made it so we have to get new armor each season for the mod slot, don’t bother going above +7
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4 RespuestasThat's what happens when the community -blam!- too much; Bungo makes it massively harder. It's their own little way of saying "Go -blam!- Yourselves."
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10 Respuestas3 Shards to masterwork exotics are overkill for sure. I'm about to get my first Exotic masterwork once I reach level 100(I'm at rank 75 a the moment).
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1 RespuestaI think it was done this way to increase playtime, it’ll take you longer to masterwork a single piece and they also hope to herd people into all areas of the game to collect mats. It doesn’t help that no lifers and streamers are sitting on large stock piles of mats due to past exploits. This can be seen as a way to reduce that pile but at the cost of shifting on normal players.