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Destiny 2

Hablemos de Destiny 2.
Editado por Pel: 1/1/2020 12:06:03 AM
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Pel
Pel

Limiting Weapons and Subclass Choice

I like the idea of Champions and needing certain mods to kill them effectively, however I thought I was able to take whatever weapon I liked using in my load outs. Now if I want to play end game content I'm being forced to use certain weapon types and certain subclasses depending on what champions are in the map. The mods to beat these champions are only available on certain weapon types which makes zero sense to me. I love using hand cannons, auto-rifles, sub-machine guns and such, I do not like using scout rifles, pulse rifles and bows, now I'm not saying they are better or worse, this is just my personal load out preference. Which doesn't mean a damn thing because i can't use anti-barrier mods on any of them so I am screwed if a shielded champion pops his head in. Not to mention the mods needed for these Champions you can't even put on exotics, making them useless as well. I just don't get why players are being forced into certain load outs if they don't like using those weapons, am I to understand that if I can't force myself to like how these specific weapons feel that I'm not allowed to play end game content? All this does is making me not want to play the game. Makes me feel like I'm in a preschool and Bungie is labeling the things I'm not allowed to use because they don't want me to use them even though I like that thing better than another. I guess what I'm asking is are your players playing for their entertainment, or yours? Let players use what they want, make the mods for all weapon types, and exotics. This is ridiculous.

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