Just playing devil’s advocate here, but what if it’s meant to be that way? Melee belongs to Titan, Grenade belongs to Warlock, Class Ability belongs to Hunter?
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Editado por Why is this happening?: 10/31/2019 10:22:32 PMSo when do warlocks start getting the best grenades in the game? We already have the worst melee, and our only viable grenades are vortex, solar, and both bolts. All of which are incredibly easy to avoid.
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I think hes talking about the 20 extra frames warlock melee has for no reason bc they no longer have extended melee range like in d1.
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and that's why titans have the best granade (suppressive)
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I'd take Warlock charged Grenades, Handheld Super Nova, Arc Web over anything the Titan has. Suppressor is great, but it'll also hit a tiny rock and not bounce the way it should, doesn't do a ton of damage if it's not really close, so if the guy has any thumbs it's still a good gun fight.
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[quote]I'd take Warlock charged Grenades, Handheld Super Nova, Arc Web over anything the Titan has. Suppressor is great, but it'll also hit a tiny rock and not bounce the way it should, doesn't do a ton of damage if it's not really close, so if the guy has any thumbs it's still a good gun fight.[/quote] Magnet and pulse nades are as good and the super for nova warp isn’t that strong currently. Arc with crown is way stronger.
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Editado por idioTeo: 10/31/2019 7:35:06 PMLOL suppressor takes away your super, jump and any other ability for a lot of time arc web is good against noobs, good players will split in a second, so arc web won't be fast enough handheld supernova is good ofc, but playing around it makes you predictable (also boring as hell crutching it), other charged nades suck nades are so bad compared to what they used to be in d1
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I know this isn't my convo to have, but it's also worth mentioning that the supressor can do the same thing to the person who thew it. I could be wrong, but arc web and supernova don't do damage to the sender
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Buddy I’m a warlock and we have the better nades, but they don’t catch up to what the other two have most of the time
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Sure, you can get a suppressor from time to time on someone...but in most cases you die while throwing that suppressor grenade if they are any good with their super. I'm as average as they come and I've taken out groups capping flags with arc web, it's pretty nasty. Charged Axion is great for chasing people out of locations also.
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Editado por idioTeo: 11/1/2019 9:52:55 AMAxion 😂😂😂 Man, you are clearly drunk If you suppress yourself btw you are a noob.
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Bungie has acknowledged its a bug dude.
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No the special thing about warlocks is that they have a higher melee range. Hunters and titans have the same melee speed
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No that is a myth......all melee ranges are the same in D2
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Actually they all have the same base stats. Difference is when using abilities and exotics changes this.
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Hunters and titans have the same melee speed...
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Maybe if any grenades were good
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Hahahahahahahahahahahahahahahah. Titans have always had the best nades
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They have some of the best area control grenades. Hunters have the shittest of grenades.
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Not arcstriders. They have good nades.
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Skips only really good with shinbous vow. And arcbolt is only really good with lucky raspberry. Without those exotics their good for finishing off weak opponents that try to hide behind a barrier or wall.
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Arc web and handheld supernova are amazing, what do you mean?
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STOP SAYING ARC WEB IS AMAZING good teams will always split in a second, if noobs keep staying together they are bad
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I have seen an arc web do work on a stacked team. Arc web punishes ppl holding hands. Makes you think twice travelling in groups.
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If they don't split they are bad
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It's one of the most [i]fun[/i] grenades then.