Warlock melee range is still longer than normal titan or hunter melee range...you also do more damage .
That is your tradeoff.
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I agree
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Except it doesn’t... I respect you man, but this is false info.
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It really is. It even says so on the melee perk
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Which melee perk? I thought we were talking about uncharged melees.
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No we were not.
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Shiiiiit
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the base melee from warlock is weaker than from the other two classes. [spoiler]combined with the ability from the subclasses is a different story![/spoiler]
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Hunter does 99 base damage. How much does warlock's do then?
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Hunters do 101, I tested that about two days ago
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I tested it today. 99 damage.
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Oh my days not this kind of person again... it’s literally 101. That’s not gonna of changed in 24 hours
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Did you test arcstrider?
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if you rely so much on numbers then you should figure it out yourself!
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Warlock does 101. That is higher.
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😂funny joke😂 Does it one hit in crucible? or... does the hunter take more than two punches? [spoiler]so what’s your problem?[/spoiler]
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101 base warlock is higher than hunter base 99. Meaning hunter takes 3 punches at 9 resilience or higher. Warlock will always take 2.
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No one runs 9/10 resilience 😂
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Ive seen plenty of people run high resilience in comp.
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Your just wrong.
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I am not. Try middle tree voidwalker melee. Then try arcstrider charged melee. Ill wait while you prove yourself wrong.
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Warlocks have the slowest base melee in the game. Fact. All base melee range is the same. Fact. You may believe what your saying but try main a warlock in the crucible, it's not fun. Please note I'm a "casual scrub" so what do I know.
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Post says warlock melee range. Doesnt say uncharged. Therefore...you are wrong.
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[quote]Post says warlock melee range. Doesnt say uncharged. Therefore...you are wrong.[/quote] Read the new edit.
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Doesn't mention charged either. Each to their own I suppose.