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Destiny 2

Hablemos de Destiny 2.
Editado por LouieMags4: 10/23/2019 12:49:04 PM
5

3 things we’ve returned to since Y1D2 which contributed to a decline in player population

1. [b]Elemental mods[/b]: caused confusion, unnecessary grind, and a reduction in player/load out freedom (remember having to equip a ‘void’ melee mod or an ‘arc’ grenade mod?). 2. [b]Confusing power level[/b]: aka gear at a certain number while reported/ overall power level number is higher than gear (looking at you +5 mods in Y1 aka being 335 power yet your gear was all at 330). More confusion. 3. [b]MIDA/ scouts/ hand-holding[/b]: now ruling crucible and it’s boring. It’s not quite as bad as year one with double primaries, but it’s definitely close to being on par with the level of boringness that only being tethered to a teammate all match can bring. Where are hand cannons now? Summary: all steps backward. Please reconsider.
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