Don’t get me wrong the adjustments to the bottom tree striker’s super were needed, but all of the changes at once as well as disabling one two punch peregrine greaves are rough. I think that titans should have a way to compete with liars handshake hunters in terms of melee damage, and I think that maybe a little reduction to the damage of a one two punch peregrine strike would be the way to go. Other then that I think that the changes to bottom tree striker and the eventual change to oem will be well deserved; however, I also think that you should tie in a buff to an underused titan subclass like code of the missile if possible. Missile titans should definitely do more damage. Personally I think that a direct hit from a missile titan with all of the damage from its aftermath perk should do as much damage as a shot from celestial nighthawk.
-a hunter main
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11 RespuestasEditado por MrTC3: 10/19/2019 9:39:46 AMWhat will really hurt bottom tree striker is in PvE when you activate super and don't get the health regen on kills. It kinda kills the point of it being called trample, you're supposed to be able to run around killing enemies constantly. This won't be as effective if your getting hit while doing so and dying. Even in PvP the health regen wasn't OP, because if the striker was charging toward a group and getting teamed shot or shot by an individual, the health regen stops once he starts taking damage and given how easy it is to put supers down now, it will be garbage. Imagine that a subclass with a roaming super that is supposed to be in melee range with no healing or mitigation of damage. The hunter has dodges, staff deflection/blocking and invisibility while in respective roaming supers. Warlocks can teleport, oh and health on kills in theirs. Who do they have balancing this stuff?! I don't think i've ever heard the complaint about bottom tree being the health on kill. Its only duration players had issue with. They could have left this super alone altogether in PvE and just made it to when killing guardians in crucible you get back less super energy and it would have fixed the extended duration. They could have did same for bottom tree dawnblade. At this rate what will be the difference in using this SUPER not subclass perks, over the top trees?