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Destiny 2

Hablemos de Destiny 2.
Editado por Ido X: 9/23/2019 2:52:47 AM
21

Make Crucible Pinnacle weapons accessible

There is a huge problem with people making money with Comp carries. Recoveries, Pinnacle weapons, etc. The problem is that you haven't done anything about it. I go against players with super low elo and horrible KDA Like 0.78, 0.93. Super horrible! (For Fabled III and Mythic I) However thyt go in and wipe a whole group like it's nothing. Players who are trying to improve at their level, can't because of others coming in to mess the game up. They are either super skilled (at a level under their skill) or flat out cheaters (DDOS, Lagswitches, etc.). They ruin the experience for those that don't want to pay or cheat. They charge people $100s of $$$. Kids steal ther parents credit cards to do this. You should care about this. It will break the game. People who can pay, will pay (grow tired of the content) and the rest won't pay and hate the game for it. You have created a breeding ground for a bad experience in your game. By making the weapons mire accessible (even if it's a lot to grind like the D1 swords), people won't feel the need to buy them, they will get them at thir own pace. People go tryhard in Overwatch for Comp points for a Golden weapon skin. You can do something else for those that reach Fabled and Legend. Special Ornaments like in D1 or slightly better weapons like the adept vrrsions from Trials on D1. However, you shouldn't keep the best content from the people that paid for it when they gave you their money. It is bad enough that you use P2P for PVP in this game. And then also matcuing up with people way above your level... Most of my friends that played D1 and D2 have left because of this and other reasons. Players who went flawless every week and were crazy about D1. All they talk is crap about you now. Your game gets more toxic every single day and it will eventually kill it. I'm saying that Shadowkeep might be the last project you do with Destiny if you don't do something to fix the experience for people. Shadowkeep will be booming at first, but very quickly people will feel the same thing when the hype passes and they see that the experience has remained the same. You have to find a way to eliminate pay to win services from outside sources. They will bleed out your game for good if you don't do something.

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