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8/23/2019 4:41:02 PM
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Its a matter of the console not being powerful enough to support destiny as well as a high end pc can. Like, its not bungies fault that the majority of people play on old tech
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  • Stupid comment

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  • Do you forget that destiny started on console? Not to mention d2 was once pretty fast on console but it’s been getting slower. Idc if you think consoles are “old tech”, both games came out on that “old tech” so they should run fun, but they don’t.

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  • [quote]Its a matter of the console not being powerful enough to support destiny as well as a high end pc can. Like, its not bungies fault that the majority of people play on old tech[/quote] Bungie is putting way more into the game than the hardware can handle. They know this; devs know what they're working with. Console games are developed for console hardware; Bungie is just bad at it.

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  • That's not completely true. Other large games don't have the same loading issues as destiny does. A ssd helps, but it's a work around. Bungie has had the same issues with this same game before.

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  • I mean, all large games have massive loading times. The biggest difference here, is that Bungle gives the player the option to do everything from everywhere, and the only way to allow this is to have loading due to hardware constraints. Just look at GTA/RDR2 for example. They mask their loading by having a huge amount of loading as soon as you boot up the game, and then you are "locked" into either the single player, or multi-player part of the game. If you tried playing either of those games, and kept jumping between the two modes, you would notice the loading as well. And that is pretty much what you do in Destiny. You have the freedom to go between Strikes, raids, planets, crucible, with thousands of items (armor/guns/ships/ghosts/shaders), and the cost of allowing players to have this freedom is for us to deal with a bit of loading. I agree that it would be nice to see it reduced, but we already know this is a hardware issue, and it will be resolved with "Destiny 3" or whatever they are working on for Scarlet and PS5.

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