At least it is better than PVP. You can't imagine how many time i losed because i am the only guy trying to kill the blockers. A lot of people also prefer to die with 14 motes instead of banking 10. There are so much people who do not understand this game mode.
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A lot of people aren’t playing the mode as intended right now, they’re just playing to get completions. What your running into maybe lack of effort. Or burnout on the same activity.
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A good player can carry a team in pvp Good luck doing that in gambit
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A good invader can turn a game.
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[quote]At least it better than PVP.[/quote] 😄
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You losed me, what’s funny?
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I don't think it is better than pvp, because I have to rely on teammates more, especially when there is an invader and a ton of blockers and I'm carrying 10+ trying to block, while my teammates are nowhere to be found. I like playing rumble mostly in pvp, so I guess that explains it. But even comp and Iron Banner are more enjoyable to me than Gambit
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I like Gambit because it requires team play.
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To each their own I queue solo though, if I had a fireteam that I regularly played with it would be more enjoyable
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Ya I hate those bounties but I feel like they are encouraging me to play less optimal. Bounties should be for killing ads, banking emotes, and killing guardians. Bounties telling me to kill taken knights makes me want the other team to not get killed so they can send over large blockers.
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Although there are certain bounties that encourages players to do this (bank 15 motes). Gambit has fundamental design problems. It is great in theory though.