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publicado originalmente en: Vendors
Editado por DARKTAL0N75: 4/12/2019 12:25:36 PM
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Can you explain why we are missing so many elements that make Destiny, Destiny? Our factions, that used to have weapons and armor worth grinding for in the faction rally - have been taken away and nothing has been done to remedy it. Same with ToO. Why are we losing incredible elements of the game to have them replaced with a "rinse and repeat" mechanic? (AKA: Haunted Forest vs Spring Not So Haunted Forest). I get that you guys are "trying" but - is Bungie investing in the right area financially/gameplay wise. The game is a looter shooter - and MANY complaints I see here, on twitter, and on a variety of forum entries - are a lack of loot - and MASSIVE lack of loot variety. Why do we no longer have armsday? I twittered you a question this week about why the loot pool is so small and we get trivial drip-updates to weapons "each season". In d1 I ground for months for a good Hero Formula and you know what, I never got that "god roll" but the loot pool was so immense I got a ton of other things worth using. D2 is missing this IMMENSELY. The loot pool is boring - we have a minuscule amount of variety weapon-wise - and when we do see new weapons they are just reskins. What is going on? Reward Packages need to return to D1 formula - where we can choose between weapons and armor. However - this concern (that has been raised by others in the forum) also relates to my commentary about the lack of weapons in the loot pool. Every season we should be seeing a massive refresh of the weapons with a variety of archetypes - not just 4 new weapons to grind for. Why do the vendors not actually refresh weapons? You guys had an amazing system in D1 and completely abandon it for a dull, lackluster approach now where people want to grind for new weapons and gear - but it is never available beyond season updates (again, 4-5 new items). We need a TTK-Like weapons update - where the loot pool gets opened wide up and ALL archetypes of weapons are viable.
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