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Destiny 2

Hablemos de Destiny 2.
Editado por Burngle: 4/8/2019 6:55:07 PM
14

Loot in Destiny 2

Bungie, I would like to give you a few ideas/suggestions on how to improve loot drops in Destiny 2. First off, I’d like to tell you that I believe the crucible post-game token drops are broken. It seems you get 1 token per loss and about 2 per win, while you get about 7-9 vanguard tokens upon completing a strike. Can you look into this? It is not rewarding grinding crucible right now because of the lack of token drops. A few other points I wanted to make: I feel that world drops such as the Subtle Calamity, Cut and Run, Misfit etc. should be removed from post match/activity rewards. Why does it make sense to recieve a Cut and Run after a Gambit match rather than actual Gambit gear? In my opinion, the only sources that should drop these “world” weapons and armor are engrams and the gunsmith. I know you are increasing the drop chances of the new Gambit Prime weapons. This is an awesome fix. Thank you again. Could you also make it so regular Gambit weapons and armor have a chance to drop after regular Gambit matches? I beleive you can only get these from milestones and bounties, but it would be nice to have them drop after the completion of a Gambit match as well. Win or lose. One more thing: I think the game and community could really benefit from the system you implemented in Destiny 1 where whenever you leveled a faction, you could choose between a weapon package or an armor package. The current system is just to reliant on RNG because of the huge loot pools of some of the vendors. It’s almost impossible to get what you want, let alone the roll you’re looking for. I think this would be something everyone would enjoy and it would still keep that element of RNG we all love while also giving us the option to grind for a specific weapon or piece of armor. If you see this, take all of these into consideration. I’m sure people would appreciate it. Thank you and keep making this game great.

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