[quote]Ok so you want D2 to be Anthem? People like YOU and devs with similar mentality are the reason the game is in the state that it’s in. I don’t even care how that sounds or if you think my comment is toxic. It’s a fact. You literally have no clue what you are talking about. PvE streams die days after DLCs launch and PvP keeps the game going. Crucible makes this game relevant on Twitch and kept Destiny 1 relevant with Trials. It is the best marketing tool. Raids are the least played activity in the game. Raid player base is 1/6 the player population of PvP. I can keep talking but you get my point.[/quote]
Actually it is gamers like YOU that are the problem. Toxic streamer worshipers who have their self worth tied up in pvp. The current streamer culture has been a blight on gaming and encouraged selfish, toxic behaviour. I'd prefer a PVE destiny all day long
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Destiny goes PvE only then the Warframe is better than Destiny comparisons will be true. PvP is all that holds this game up right now sadly to admit. I hate Streamers, but the sad truth is that D1 and D2 would not be surviving by a thread if it wasn't for PvP. The provlem with Destiny PvP and PvE is 1. Sandboxes aren't separated leading to a balancing act. 2. A low and toxic playerbase meaning very little Raids in PvE or skill gap in PvP 3. Lazy or bad Developers who don't freshen up the Arsenal with new gear or change the current meta. PvE enemies only being hard due to being sponges or buggy mechanic filled ceasepools. (Leviathan)
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I agree with most of your points. My point us that if their attention hadn't been divided between PVE and pvp, maybe the PVE would have been a while lot better
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Even though Bungie said they were separating sandboxes for D2. Not surprising given it took them a month a move an heavy ammo box that spawned incorrectly. Meanwhile people couldn’t figure out a puzzle within a day so they manually open forges lol. GGs
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Exactly, that and they used baited there being dedicated servers and constant updates and changes if a meta occured when they announced the game. The Forges puzzle was stupid anyway sonce there was no hints in the game on what symbols to hit, no way to identify if you hit the correct symbol until you finished the set, and the fact you needed Izanagi's Burden to kill the boss and open the forge. Which was impossible to get when the forge that was locked had a part for Izanagi's Burden. Its like all their developers and staff are all college greenhorn devs or just plain stupid.
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I play pvp everyday and am definitely not a streamer. I find pve boring after the first two weeks. I would definitely stop playing if they take out pvp and so would a lot of others.
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Didn't say that the only people playing are streamers, said that the environment this culture breeds is toxic. I would happily play a PVE only destiny, sort of have been since forsaken dropped (except for banner lol). If D3 PVE was bigger, louder and had more assets focused solely on PVE maybe there would be more PVE activities to keep us occupied. I am not even saying to remove gambit, just straight pvp. More strikes, new modes, bigger areas, more outlandish exotics, set bonuses that wouldn't have to be neutered for the sake of crucible...... I'd play that, and plenty of others would too
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Editado por keezdawg: 4/1/2019 1:33:17 AMHaven’t streamed in a year. But to comment on your response you’re a bit misinformed about the value that streamers/content creators bring. Rise of Iron and Forsaken are both results of content folks. Rise of Iron saved D1 and Forsaken revived Destiny 2 for a short period.
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A) didn't mention your streaming and B) rise of iron didn't save destiny. A lot of the issues with d2 y2 can be traced back to the summit. Oh and gaming was perfectly fine before streaming. Lastly, streamers have left d2 for better/more popular games. They do what's best for them kid, it's just business.