Four years since the Taken King.
How isn't Destiny [b]incredible[/b] at this point?
Why did we have to have the same fixup period for D2 as D1? (besides the obvious monotisation reason)
Imagine being hyped for D3 or purchasing it on day of release, or going through the same shit with Anthem?
English
#destiny2
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5 RespuestasCompared to TTK, Forsaken is pretty incredible.
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[quote]How isn't Destiny incredible at this point?[/quote] The Taken Kind leaned INTO Destiny's identity as a loot-based game. Destiny 2 was an effort to REINVENT the game into something else entirely.
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4 RespuestasWhy are you still here then? You cry like your in an abusive relationship. Maybe go play another game.
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2 RespuestasEditado por Ogma: Destroyer of Worlds: 3/4/2019 3:52:37 PMBecause they started over instead of adding on to what they had. Because they are STILL trying to force the awkward PvE/PvP blend. Because the game has a wide variety of very different activity and as a result different types of gamers and it’s not possible to make the game be everything to everyone. It’s just not. Because instead of opening the game up and letting players play the activities they like to earn gear they are trying to unrealistically force the entirety of the experience onto everyone. Because they are heavily dictating player experiences. If Season of the Drifter is any indication, they appear to have picked a direction for the game. It is not the direction that I’d like to see it go. I do not expect to be excited about D3 and I doubt I’ll get it at launch. At best, they are reducing it to a game that I get as a bundle on sale at Y2 where I can one and done the story until the next bundle of content goes on sale toward the end of the game’s life cycle. Which didn’t work with D1 as I never even got Rise of Iron.
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If anything all these games prove that its not in anyones interest to preorder or buy expansions until after release.
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Damn good question.
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9 RespuestasOne word... Activision. That company is a complete cancer to anything it touches making any project they publish die prematurely like a child from the make a wish foundation [spoiler]all jokes aside Activision as a whole could care less about community feedback and if the game is well received by the player base the only thing that matters to them is making cash grabs through micro transactions and sh*tty rushed deadlines for content to milk out the games remaining attention span as fast as possible before scraping it and working on a new game. It’s exactly what the call of duty cycle is and it’s what destiny would’ve turned into if bungie never cut their ties with them completely. That is why this game isn’t great after 4 years [/spoiler]
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Sell unfinished game, add content, profit. Rinse and repeat = video game dev logic.
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1 RespuestaActivision schedules and reboots
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Simple, bungie isn’t the great messiah that people thought.
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3 Respuestas3.5 years
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3 RespuestasEditado por CannyJack: 3/3/2019 10:55:32 PMBecause loot shooter players are apparently the biggest gramma carebears in the world. Everyone is like "Yeah, well, (Game that came out 4 years ago) sucked at first too! Give 'em a chance!" Every game in this genre gets to start from square 1.
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11 RespuestasSince bungie split with Activision, they can now claim that D3 had to be started over again midcycle. They have an excuse for launching D3 unfinished
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yeah and they still have no damn clue at all on how to make a MMO or a loot based game
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9 RespuestasThe game as a whole has just taken one step forward and two steps back in my opinion. They have made some significant improvements but with those improvements have come major setbacks that have just taken a lot of the fun out of the game. What happened to heroic strikes? Hard mode raids? Trials of osiris? A crucible that was fun and that just about everyone enjoyed even if they werent big on pvp? Heroic strikes no longer exist, and “vanguard strikes” are borderline pointless. “grinding strikes” is no longer an activity that people do. Hard mode raids don’t exist. We have had one raid that has received widespread praise (last wish), with the other being widely disliked (leviathan), and three that are hardly even raids and are moreso just big strikes. By this point in destiny 1 we had received two masterpiece raids that just about everyone significantly enjoyed, with the other (crotas end) not even being that bad. All of these had hard mode options that people had a reason to run and king’s fall introduced challenges, which are now very watered down. Trials of osiris and of the nine are gone with confirmation of not returning in the foreseeable future, leaving competitive, a gamemode where Netlimiter 4.0 is better than any gun, to be the endgame pvp content. Crucible is no longer fun according to a majority of the playerbase and is being pretty much neglected in terms of both content and sandbox updates. Most casuals hate it because of an overwhelming lack of balance and fun, some even going as far as to say it “ruins” the game and that the game would be better off without it, an argument which was unheardof in destiny 1. Even the good players and people who generally enjoy crucible like myself are moving on to other games because it is just boring and unfun.
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Bungie started D2 before D1Y3, had to release it for contract obligations so we got it as bare bones launch. They made a lot of bad design decisions for D2 as well IMO. I will not be pre-ordering D3 that is for sure because I expect Bungie to do what they've done with D1 and D2. Wait for a year after launch if you want a product that is what the launch should have been.
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9 RespuestasBecause d1 was never that good. And instead of asking for a product better than D1, players asked for a D1 copy
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I believe that is the main underlying theme from most on the forums for the last couple years. The newer content is lacking substance. The newest content coming should not be billed to us as mainstream. ItS just another flavor I f the same filler we have already experienced. Personally I like Gambit but gambit is not the type of mainstream content, or Black Armory for that matter which I spent money on the last couple years for multiple licenses. My expectations to this point have been WAY to high I guess? Please humor me but If the evolution of the original Mass Effect trilogy upon its conclusion was like America going to the moon, then Destiny had the potential to evolve similarly to leaving our solar system but instead to this point Bungie, ‘we’ (our characters) have only rarely left Earths orbit but return shortly after again and again to just do it all repeatedly over again. Bungie \ EA (previously) when the rubber hits the road appears satisfied with circling the earth or sending out a probe or three into the blackness and not really even trying to go back to the moon much less make it past mars or the Kuiper belt or beyond.
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1 RespuestaCareful when you throw the “A” word around here...the jimmies come up from the depths lol
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5 RespuestasHey, at least we didnt get banned for all the bugs, glitches, and exploits...
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It's been 84 years, and I can still smell the fresh paint.
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3 RespuestasIt's been 7 hours and 15 days...
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I got a better idea jow about just keep adding content in destiny 2 that way it cant be worse
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2 RespuestasIt's been six years since they switched the site over to this hellhole and they still havent brought TBs back
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I find Destiny 2 to be really fun. My only real grip is no strike loot. And the loot they do have is trash.
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17 RespuestasWith Activision setting deadlines for release there will be no excuses for releasing an unfinished D3.