JavaScript is required to use Bungie.net

Destiny 2

Hablemos de Destiny 2.
2/24/2019 9:34:25 AM
117
176
Acidur

From the eyes of a newer player

I started playing Destiny 2 with my brother a few weeks ago. After a week we bought the Forsaken bundle and continued the journey and yesterday reached 650. We have had a very good time and enjoy the core gameplay but have some feedback that I would hope Bungie will at least read: 1. Why is almost everything so hidden? I have to use Google a lot to figure out what this item does or where to go for a quest since the game doesn't really tell you anything. When we were doing the campaign we had quest markers we could mark up on the map but after that we get things in the inventory (some time's it's a consumable, other it's a pursuit, or a mix like Offering To The Oracle that is a consumable that is in the pursuit tab?!) There is no consistency here, have all the quests in one easy place and at least some better indication on where to go or what to do. 2. Another thing you hide are stats, instead you write things like "Slightly", "Enhanced" etc and I don't see any reason why. The only stat's I can see on my character are mobility, resilience and recovery but what a 2 means other than it's lower than a 3. 3. Not everyone enjoys Crucible, don't put the best loot behind a PvP grind. (I could be wrong here but that's the impression I got) 4. Not everyone enjoys jumping puzzles, don't put them in every dreaming city place and call it a challenge because you can't be bothered to do anything else. 5. Remove the current shader system and just have it so I can select any shader I have acquired when checking my gear. And if I already have a shader when it drops give me the glimmer/dust for it directly so I don't have to do extra steps to clear up space. 6. Add a transmog function like Diablo 3 have. I don't want to look stupid just because it's the best gear I have. 7. The UI is just shit, I get that it works on console but on PC it's horrible. And why can't I see my fireteams health somewhere? I can cook a healing grenade and throw at them as a warlock but how will I know when they need it? 8. Skilltree could also need some 2019 improvement's and actually let us create builds. I have seen some good examples from other people. 9. It should feel rewarding to play. I get that it's random loot but when doing some random heroic events and just getting a blue item and some glimmer just doesn't feel right. I hope things will improve now that you are out of Activision and perhaps have more control of what you deliver. On a side note, I work as a software tester for many years and I could be a bit nitpicky since it's my profession.

Publicando en idioma:

 

Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

No se te permite acceder a este contenido.
;
preload icon
preload icon
preload icon