I agree, been a warlock main for 4 years, and I'm thinking about being a titan main, the sauce Warlocks have just isn't there anymore. The nerf Nova Warp was WAY to brutal and unneeded, it had it coming, but not to that extent, and the buffs to the other subclasses except Nova Bomb were subpar at best, 3 seconds on Dawnblade wasn't as big as I thought it would if you were mowing down adds constantly. Friend said warp is fine as is in PvE while I was on my titan running bottom tree striker, and shoulder slammed my way to the boss area not even losing half of my super duration and I simply asked him "Yeah and you still think Nova Warp is fine now?", he didn't say anything afterwards, other than a "Oh..."
The only nerfs Nova Warp needed was a change to the explosion hitbox, like only a cone like explosion to where you're facing instead of all around you, and not hit you through walls, and warping costing more energy while the duration was the same as pre nerf Warp so you would have to be smart about warping to chase someone down. Nerfs happen and are part of balancing a game, but if it's done so to the detriment of the subclass tree's existence, that isn't ok and needs to be looked at again. I might be exaggerating when I say this but it might as well be true at this point, the nerf to Warp made it just not exist. Warlocks need a serious buff.
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Nah... dude plp say NW hit through walls but its false it doesn't, it will only hit you behind a obstacle if there's an opening for example if you're hiding behind the right corner of an "open" doorway you will die because the blast passes through the open door, same for behind a wall out in the open the blast will reach you. And NW never needed a nerf, all Bungo needed to do which they did is make it require 2 warp blast to kill a roaming super that's it nothing more nothing less
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Editado por Raevenent: 2/19/2019 1:55:33 PMReally now about the walls and obstacles? Never knew that actually, learn something new everyday. No arguing there on it needing a nerf if it required 2 warp blasts to kill a roaming super. I was expecting a nerf to it either way pretty early on into it's lifespan, but what they did was just overboard. No way am I being a nerfherder on NW, hell, that was the first super I picked cause I've always wanted a roaming voidwalker super for the warlocks dating back in D1, just that I was expecting it to get toned down a bit. It's never in the middle with Bungie, like you mentioned, requiring 2 blasts to kill a roaming super would be perfect while it stays as is in it's pre-nerf state it once had, it's always swing too hard one way or the other
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They will revert the nerf might not do it completely because Bungo always do a half a** job when it comes to other class than hunters but seeing the complaints about the NW nerf it's highly unlikely that Dumbo disregard it
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If it makes it viable again I'll take the half ass job, better than nothing.