New Triumphs awarded to the Bungle "design but don't test" squad of Streamer only players
1) The Costco Award for making quest numbers so inflated. 25 kills? Why not 100! And made the drop random for those so you really have to get 200-300 while you are at it! Not enough enemies - here, have 50 more spawn around you!
2) Rigged RNG Award for defying probability laws. 8 possible drops from engrams so getting 3 in a row of the same type probability is 0.195% , but hey I don't have enough power weapons or bonds so GIVE ME MORE of what I don't need. One might think RNG could at LEAST be designed to NOT give you the same item twice in a row too.
3) The Insane Difficulty of base quests award!. The Forge is a nightmare even at higher levels - but this just follows the Whisper of the Worm screw the players quest.
4) The Gambit Garbage Pile Award. Continuous invasion - making the enemies level 700 damage AND Exploders everywhere to kill you from the back. Even Supremacy wasn't this bad.
English
#feedback
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5 RespuestasLmfao! You’re trash troll
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If you're nearly 630 and still having difficulty with the two forges...that's not the game's fault. Move along, troll.
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5 RespuestasHow is the forge that difficult? Especially if you are higher light level. Simple mechanic, kill, kill quick, don't die.
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Adjustments need to be made in all of these categories in order to keep players from losing interest.