Gunslinger grenades need a buff there is literally no reason they have to be the worst grenades out of any other subclass you can just run from swarm grenades, incendiary grenades are the best yet even then it's net Advantage based where sometimes it does more than half someone's health and other times it does 2 damage some magical way. Trip Mine grenade you nursed into the ground for no reason you can't say it's cuz you don't want the one shot grenades because you gave one to a warlock and you made it so Titans can get one too the grenades are bull you can literally stand next to one when it blows up and take 0 to 2 damage on top of that you can easily just run past it and it's not like it's a trap because you can see the bright red light from across the map if for whatever reason you made it so we can no longer have to get other classes can have two grenades. Why does all your Nerfs affect Hunter Titans hammers have a huge AOE Sentinel Shield tracks to like four people we not even we'll talk about warlocks. Yet even the new Hunter void class has no hit detection less even than the bladedancer from Destiny 1 how do you backtrack.
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3 RespuestasEditado por Shockwave 989: 11/8/2018 11:44:37 AMI mean Blade barrage seems to be working out great for you with nigh invulnerability during the super. You don't bring that up. Wonder why. [spoiler]Probably because it ain't a serious post[/spoiler] Oh yeah and nerf fusion rifles
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5 RespuestasHighkey ohko Throwing knives and trips , one hit sticks bring em back game was more interesting back then.
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7 RespuestasWhat's wrong with swarm grenades? They're fairly aggressive with pretty solid tracking and decent damage. Even in pve I use them well. And for a class gimmick grenade, tripmines are pretty solid. I mean I suppose it'd be nice if they one hit, but other than that I think those grenades are in a good spot
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1 RespuestaRead first sentence. Realized it was a sh1tpost.
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1 RespuestaNever been a fan of hunter grenades with the exception of the arc ones, they’re the only ones that feel effective and varied. As you said the gunslinger ones are varied but incendiary is the only one I find to be viable, swarm doesn’t do much damage if any and trip mine is so situational it’s almost pointless. However, the void grenades annoy me the most, you’ve got the choice of a DoT grenade, a slightly different DoT grenade or for a bit of variety another slightly different DoT grenade...I mean how much imagination did they put into designing them?! A sphere DoT, a wall DoT or a beam DoT....<sigh!> why not a direct damage one like the titans magnetic grenade? Let’s also not forget the hunters grenade like melee that has some nice effects but as a damage dealer it’s another DoT!! Rant over! It’s bugged me for 3 years and I’ve finally got it off my chest! Back to gunslinger grenades, I would love to see them rework or buff at least one of them to make them more interesting and effective. My current build focuses on Knife Trick with my melee kills charging my grenades, give me a more powerful grenade and I’m sorted!