*looks at 9 man Escalation Protocol/Blind Well*
*looks at framerate during Escalation/Blind Well*
*looks at proposal to increase the ability to see even more explosions*
*imagines how low the fps would be with that, and the burning smell coming from the Xbox*
Yeah. No. It'd be great, but the Xbox One simply can't handle it.
English
-
PS4 can’t handle it either
-
Factually you're wrong. Field of view sliders do not meaningfully impact processing load on games, and even if it did, it is at the users discretion if they want some level of tearing or framerate loss in exchange for a better end user experience. Bungie restricts field of view so that people playing on a gaming monitor won't have even more of an advantage over people playing on a television. It has nothing at all to do with console processing power. It's the same reason they don't allow keyboard mouse support. (No, that has nothing to do with it being on console, warframe suppoers kbm on console, as well as some others.) They want to eliminate one player having advantage from better gear.
-
[quote]Factually you're wrong. Field of view sliders do not meaningfully impact processing load on games, [/quote] Lol what? Processing isn't the only part of gaming. It doesn't increase a CPU load much, but the GPU does earn extra load, as there are more things being rendered at once on screen. Meaning, in environments like trostland where FPS is already bad, you can get much lower framerates by increasing your FoV, especially when talking about an underpowered system (Xbox one and PS4 base models) FoV does have FPS effects
-
It dips by 12fps at max fov, i.e., for a pc that pushes 100+ FPS that decrease is meaningless while on console 12fps dip is a RIP.
-
Editado por VindicatedDemon: 11/6/2018 10:06:41 PMWrong. On D2 PC, there is a noticable impact to Frame rate with this setting. Game engines are smart and only render that which is in the line of site to the player (frustrum culling). I bet the One X could handle it tho!
-
The X still drops frames in some places, I don't know how well it would handle a wider FoV in those situations.
-
>....> Ok. I'm wrong, you're right. Cool.
-
Clearly you've never played TF2. It can easily be done, so I don't wanna hear it.
-
Lol, I have, and as I said below, I'm not disagreeing. Its just at the moment, the console/game will not handle it. Forget optimization, forget comparisons. It's obvious other games/engines run better on the Xbox One's hardware. I'm only talking about D2 here.
-
I'm not disagreeing with any of this. Especially when you compare it to other shooters. Here's hoping we'll eventually get there. I remember Titanfall ran at 60fps...
-
Correcting the Xbox 1 can handle it but destiny runs at a measly 30 frames that Litterally can't handle a public event in trosel land without lagging it's ass off, no explosion needed. The game is optimised poorly and it seems to have gotten dramatically worse with forsaken.
-
The x can but the others couldn’t
-
Consoles could absolutely handle D2 at 60fps. The main issue is the absolute garbage engine D2 is running on.
-
Lol no, the Xbox one and PS4 APU is 2012 hardware, their CPU and GPU is pretty outdated for destiny 2, the engine is fine, not every problem with frames are an engine problem.
-
And what universe is that supposed to happen?
-
The universe where D2 has a better engine
-
It’s not engines fault, console have really shit cpu. At 7th gen i5 cpu usage for D2 peaks at 92% with gtx1080.
-
Bungie has said themselves that the engine they use is a "nightmare" I really don't get why they didn't change the engine for D2
-
No but it is the engines fault. With other, bigger, games running flawlessly on the OneX there should be no reason D2 can't. Bungie themselves have said that their engine is very difficult to work with and that even if they switched to a better one to make the game run better it wouldn't have the same feel.
-
Dude...9 man ep...the slow...so bad...annnnnnd connection loss
-
It can handle 64 multiplayer battles on maps the size of a decent portion of patrol zones with vehicles and airplanes while sitting between 45~60 FPS in BF1. Just because this game is poorly optimized doesn’t mean it isn’t possible.