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10/28/2018 2:35:34 PM
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Titan: I got killed by something so make it so I don't get killed by it again by simply pressing a button. This is why titans are the noob class gotta have so many handouts from bungie.
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  • Editado por Talia Sendua: 10/28/2018 4:24:20 PM
    Noob class? I want to see you killing supers with a sentinel and shoulder charge while this meta is rising. And that all on console.

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  • Sure I'll have to get some clips of it but I'll can give you a clip of a barricade blocking a nova bomb.

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  • And how is that broken or nooby? Do you even know how hard it is to time the barricade with an cad time of 2,5 seconds?

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  • Considering I don't even main a titan. Not that hard called being smart with your class instead of charging in expecting to always get easy kills. Even though titans can with ohk tracking melees overshields damage boosts and ohk grenades.

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  • Editado por Talia Sendua: 10/28/2018 5:25:21 PM
    No titan grenade can ohk. Nor any other class (except mini nova). If you don't play a titan main or for a longer period you don't know the weaknesses of my class.

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  • [quote]No titan grenade can ohk. Nor any other class (except mini nova). If you don't play a titan main or for a longer period you don't know the weaknesses of my class.[/quote] Weakness of my class as you said here had to find the post nothing stating we have some weaknesses that your trying to back pedal to.

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  • Actually with an exotic your sticks can be ohk. Check your info on your class.

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  • I promise you, they can't. And I will never believe you til you send me a video prove via CUSTOM GAMES!

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  • There's your video ohk grenade video enjoy.

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  • Yeah, I thought first you were talking about the fusion gauntlets but then someone explained me the matter. I personally am totally fine with that. It is an exotic and it is supposed to have an strong impact in Gameplay.

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  • I agree exotics are meant to be powerful but even without exotics titans have very very very few weaknesses.

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  • Tell me all you know.

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  • Titans can out run just about everyone. They have 3 ohk melee one of which can be spammed if your running striker with insmountable skull fort. One eyed mask grants bonus damage tracking overshield and full health on taking the slightest damage and killing the one that damaged them. Ursa furiousa grants super energy whole blocking with the sentinel shield. Chest of in most light grants ohk grenades by using any of your other ability including barricade. Barricade can block a nova bomb I've done it. Hammers have tracking and can ohk most supers. Sentinel shield can block 3 shot Goldie Health regen by whacking someone with a hammer then picking it up no precision needed. A grenade that is literally the super of a hunter that you can't shoot your way out of. A bubble that protects you from everything but nova fist of panic and blade barrage. The list goes on for titans

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  • Hunter main here. Blade barrage is way too strong. Bubble is a bit pathetic as a defensive only super. It should either have blessings/weapon again or it should be tankier. Otherwise it's basically pointless when there are quite a few ways to kill it and everyone inside of it.

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  • Editado por Talia Sendua: 10/29/2018 8:22:30 AM
    With helmet of 14th saint it has blessing AND armor

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  • Tied behind an exotic.

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  • Code of the missile nova bomb and blade barrage are the only ones that can take out a bubble and everyone inside.

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  • [quote]Titans can out run just about everyone.[/quote] Not entirely true. It depends on your loadout and your build up. [quote]They have 3 ohk melee one of which can be spammed if your running striker with insmountable skull fort.[/quote] Wrong, DfA SC can't kill enemies ohk. This melee attack only deals 122 damage. You need Synthozeps to do this. [quote]One eyed mask grants bonus damage tracking overshield and full health on taking the slightest damage and killing the one that damaged them.[/quote] Yeah, it might be unfair but other classes have also their unfair exotics. (Wormhusk for hunter, apotheosis helemt for warlocks etc.) [quote]Ursa furiousa grants super energy whole blocking with the sentinel shield.[/quote] It relies on the enemies shooting on it. If you don't do it, the titan gets no energy. The only way he can attack while this is that he can damage you with the barrier. [quote]Chest of in most light grants ohk grenades by using any of your other ability including barricade.[/quote] Oh, sad. And should I ask to nerf hand nova too on void walker? [quote]Barricade can block a nova bomb I've done it.[/quote] That's why we have class ablities. Btw. The hitbox is tiny so it depends the thrown super. [quote]Hammers have tracking and can ohk most supers. [/quote] Again wrong. Hammers have explosove ashes, no tracking. [quote]Sentinel shield can block 3 shot Goldie [/quote] Also a super against super situation. Did you ever heared about a counter system? [quote]Health regen by whacking someone with a hammer then picking it up no precision needed.[/quote] Titans are a offensive class and need survivability. [quote]A grenade that is literally the super of a hunter that you can't shoot your way out of.[/quote] Wtf you talking about? [quote]A bubble that protects you from everything but nova fist of panic and blade barrage.[/quote] And thundercrash and golden gun (2 bullets needed to pop the shield) and arc strider and hammer of sol (3 hits) and stormtrance (all skilltrees 3 sec. Damage). [quote]The list goes on for titans[/quote] This isn't a list about our weaknesses, this is a list about our strength. Next time try to read. Now, our weaknesses: - Less horizontal movement on jumps (conpared to hunters) - No instant dodge - No blink - No tracking grenades - No hit buff melees (all buffs require a kill, except flame hammer) - exotics rely mostly on close combat playstyle - no vanishing effect (hunter) - nearly no exotics which change ability functions. - only 1 throwable melee attack - no AoE debuffs (hunter dot and smoke grenade, except armor break) - lower melee jump range - no confusing melee (hunter) - no rifts (means no heal and overshield which can be placed. Require us to make kills) - no super duration exotic, which increases duration on damage. We need to make kills, still. I add more later, if I get more disadvantages in my mind.

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  • Now, our weaknesses: - Less horizontal movement on jumps (conpared to hunters) - No instant dodge - No blink - No tracking grenades - No hit buff melees (all buffs require a kill, except flame hammer) - exotics rely mostly on close combat playstyle - no vanishing effect (hunter) - nearly no exotics which change ability functions. - only 1 throwable melee attack - no AoE debuffs (hunter dot and smoke grenade, except armor break) - lower melee jump range - no confusing melee (hunter) - no rifts (means no heal and overshield which can be placed. Require us to make kills) - no super duration exotic, which increases duration on damage. We need to make kills, still. I add more later, if I get more disadvantages in my mind.[/quote] Half of your weaknesses you listed are other class abilitys so as a titan you want dodge healing rifts invisibility. Don't know how shoulder charge is confusing just run for 3 secs press a button boom there's your melee. Hunters new melee on the other hand requires you to sprint slide then execute the melee. Doesn't even one shot. You have quite few exotics that improve abilitys. Less horizontal movements on your lift when you can literally just float backwards from an arcstrider or spectral blades super. Hammer is basically the same as throwing knife but requires zero precision and gives you health back from just whacking them don't even have to kill them with it. So again your "weaknesses" don't really hold up just get good with your titan just like everyone else got good with their particular class and stop asking for hand outs.

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  • Editado por Talia Sendua: 10/29/2018 7:01:16 PM
    It seems like you don't understand to think *sigh* The one class disadvantages are the advantages of the other one. If titans are not good on long range because they are melee based class, then this is the hunters advantage. Hunters have more long range abilities (golden gun, bow, more throwable items like throwing knifes and smokes), Warlock in that case are good on mid range, that's why they need to stay mobile so they can dodge direct attack from hunters and titans. So, think first, before questioning balance. If your strategy doesn't succeess, then you maybe should adapt the strategy to reach a success?

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  • Again your being hypocritical. Tell you what go to your collections tab read all the exotics titans have read all the abilities titans have on each subclass then do the same thing on every class. Then come back here and try and tell me how weak titans are and how they are at such a disadvantage.

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  • FFS! Can you please stop putting wrong words in my mouth? FOR THE LAST TIME: Just because something looks broken, op or whatever, doesn't mean it actually is. If someone with a crap gun kills your team, do you also say that the fun is broken/op/whatever? Is the gum good because of the gun itself or because the player behind it has skill?

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  • I'm just repeating everything you said how your class is weak and has disadvantages. Your words not mine.

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  • Dude, if Idon't say clearly "my class is weak", I don't mean the context like that. If I drop the word weaknesses, doesn't mean the titans are weak, it only describes our disadvantages. If you still didn't got that, then it's a you-problem. I, for myself, am done with this stupid conversation. Have a nice day on SC-complaining.

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  • Never complained about sc just said you do have 3 easy ohk melees is it counterable yes just about a lot of things here but you walking away just proves I'm right.

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