Only some subclasses are created more equal than others.’
There are 27 options to play this game, exotics/mods not included. Why on earth should you hate on a specific set of 9?
Everyone saying things like: titans/warlock/hunters are crying the most for nerfs or need nerfs are very petty people.
Again, there are 27 options to play. If you are going to give or receive feedback, be specific and polite.
‘<insert class> crying for a nerf, huehuehuehue!’ doesnt help the discussion, it cancels it out and makes you look petty, stupid and immature.
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7 RespuestasNova warp could possibly be toned down some, currently it’s pretty ridiculous. We definitely need a buff to the new void hunter, it’s hit reg plus it’s damage feels lacking. As for titans? I’m honestly not too sure, maybe the new solar tree could use some love but not too much because I could see it becoming ridiculous if they buff too much. The rest of the subclasses seem pretty good in their respective ways. I don’t agree with making void bow kill on direct hit though, I’m hearing a lot of people asking for that they simply want it as their panic super again Which the super isn’t meant to play super aggressive
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1 RespuestaThere aren’t equal. If they were there’d be no reason to play more than one class. Each class has a bullshit ability. Get over it.
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1 RespuestaI feel like Hunters keep getting buffed the most with each update. Titans next after that, and then Warlocks are getting left behind. Warlocks feel like they got nerfed hard from D1 to D2. The TTK for storm caller definitely feels to have increased. The arc pulse grenades the Warlock and Titans have are not equal either. The Titans does more damage and last longer. When casting chaos reach there is such a delay in the cast time a warlock can be killed and lose their super easily. Nova bomb provides less risk in getting killed and losing your super during casting, and the nova bomb itself eats direct fire at the caster. I do not need the other classes to get nerfed. Ward of Dawn and WoD + Helm of Saint XIV should definitely be buffed for the Titan. I can definitely feel the power shift from D1 to D2 in the classes, and it keeps widening with the Warlocks getting left behind. Nova Warp isn't even that godly. It is good, but I see it miss enemies within its blast radius in PVE and PVP regularly. Sometimes only killing 2/3 enemies within the blast zone, leaving one completely undamaged. Plus unlike arc strider and blade dancer, the warlock does not get a speed buff. If anything their mobility is reduced. You can outmaneuver a nova warping warlock. In PVE warlocks still feel pretty powerful. Chaos Reach + Geomag Stabalizers just eats yellow bars and bosses. Well of Radience can make you godly even with a 15-20 level power gap. But in PVP it feels like Bungie over compensated for how strong they were in D1.
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I made a warlock just to use nova warp lol. Between ordnance mods and nova warp its noob friendly lol.
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3 RespuestasEditado por --KNIGHT--: 10/27/2018 10:51:55 AMBWAHAHAHAH. 4x Blade barrage with Shards of galanor and sleeper can kill the primeval boss in 5 seconds XD. And some say that all subclasses are balanced?! Not even 4x nova bombs/ chaos reach with sleeper can do that.
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5 Respuestasbb too easy to use, auto aim, fast activation, multikills like its Christmass, and they dont even need to be close like titan panic smash. nova warp, stupid fast around the map, stupid long duration, stupid large range, stupid high resilience, these 2 are basically garuanteed multikills. it needs some balancing. like d1 titan hammers that got nerfed after 2 weeks. and it was needed
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13 RespuestasBlade barrage can kill people in all corners in the inside heavy in banner fall. That definitely needs to go. Hunters are no risk high reward.
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3 RespuestasYou are not even level 500+ You can't talk about it.
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7 RespuestasEditado por Styxiasi: 10/26/2018 8:09:39 PMok i have to intervene here bro, the nova worp subclass is broken and dumb op. A super should not be able to kill you then kill you as you spawn after being killed by the same super. There should be no health regen after kills on the most broken super in destiny history . the hand heald super nova is mad dumb and the melee that can throw you across the map and basically one tap you. blade barrage is a bit toxic but its not broken.
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1 RespuestaWhatever... nerf Nova Warp... get over it.
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3 RespuestasI wish mobius quiver was entirely reworked. It easily takes the spot of the most useless super in game.
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5 RespuestasOne thing I can say for sure, Titans are absolutely boring in terms of gameplay right now. The 3 new subclasses are still outshined by the old ones. I'm about to switch to main Hunter or Warlock haven't made up my mind yet.
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15 RespuestasRange on blade barrage has to be toned down. I’ve been testing out ranges with that super and the places it can kill you from is absurd.
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I recently made a Hunter, and Way of the Wraith was horribly designed. It's almost like it's not finished or something.
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8 RespuestasNo they're not. Some are overpowered and some are weak
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3 RespuestasThere are a handful of subclasses that are clearly just designed and better suited at certain activities than others. But people don't like that because they get attached to a class and want it to slay at everything.
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I didn't think someone with the Traveler's blessing could die....Until they did
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1 Respuestanice animal farm quote
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2 RespuestasI think the best way to keep classes balanced is to give calm, respectful, and reasonable posts, and instead of crying “nerf” all the time, ask that something be buffed to counter it. It is a much better option.
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9 RespuestasI would say that there are a few that could use just a little love. Not necessarily because they are weak, but are either clunky or require more to master or use effectively. Some just need hit detection fixed or a slight increase in duration for their supers. Others just need some tweaks to perks to make them more useful/fun/effective. Overall, we're at a state of fairly decent balance with only a few minor alterations made.