We don't want to make the game to get boring, so just solve this issue by buffing everything else.
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4 RespuestasI’m actually really sure that getting kills with nova warp heals you, i haven’t tested yet but i’m pretty sure, other roaming supers pale in comparison to the all awesome novabombeo warpeous
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2 RespuestasRealistically, nova warp has an advantage in mobility. I've been killed by a number of roaming supers because they still swing faster. Most people respond to roaming supers with fleeing. It's really not that problematic. That being said, I do feel that the other options for void walkers are out classed.
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I think sentinels shield, golden gun, blade barrage, hammers, tether, and nova bomb should be made viable enough to beat this super.
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15 RespuestasJust because a super is roaming, doesnt mean it should be as powerful as any other roaming ones, what separates them is the way they work, is it ranged? So you have lower resistance, because you dont need to get close to players to use it. Close ranged? Then you have better resistance to tank those shots/supers while you get close to enemies, its simple as that, the damage of the roaming ones is all the same, the only extra damage supers have are from perks, like aftershock, dawnblade bottom tree that release fire after hit, etc. close range supers (most of them, the only exception i believe its spectral blades, that have poor damage resistance) can tank 1 super projectile/damage and still have a little health left, not being nova bomb/blade barrage/thundercrash, while the ranged ones will always die on 1 hit by every other damage super.
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Or play as as Gandalf.
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Sounds good with me, way too much weak stuff.