Exactly. Titans are the catered class in the game. Ohk shoulder charge, a helmet that let's them ohk infinitely with little to no counter, one eyed mask that does too many things to benefit them. Wormhusk heath regeneration gets nerfed but titans keep their broken helmet. Funny fact is I know a titan is gonna argue it saying that need a kill to activate it but here the facts, it Marks people to allow you to see them through walls, do extra damage to the marked target, gain max health and shield by killing the person which then allows the titan to engage with another without break. Wormhusk only regenerated health and didn't give damage buffs, wall hacks. Warlocks have ohk supernova grenade, a super that is more powerful than fists of havoc in pvp. But hunters they get one new super and then a bunch of reused ones. Bladedancer reused but downgraded, arcstrider but can deflect. Its honestly dumb but it's how it goes. I just want hit detection fixed.
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Editado por Iron_Wolf321: 10/12/2018 9:06:03 PMCouldn’t have said it better myself. The only good thing hunters got out of forsaken is blade barrage and of course titans and warlocks want it nerfed even though it’s a one time use super. Even if you DO die to it, big -blam!-ìng deal. Get over it. Is not like it’s gonna come back and wipe your team twice back to back *cough* nova yawn *cough*. Can’t wait for all the nerfs hunters are gonna get in the December balance update and nova warp get a buff or some next level retàrdation lmao
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It's ok we get last word and we'll get even with them in crucible