Is anyone else just plan tired of all the jumping puzzles in Destiny 2? I have had enough of them. It almost seems that when Bungie can't come up with something unique or new, we get some or another jumping puzzle? For whisper it was ok, made sense, to do it big time once. But not over and over and over. Really, if I wanted to play a platformer game, I would. But Destiny is a First Person Shooter... or it used to be, right? Enough with the blasted jump puzzles! For example, does every ascendant challenge have to be a jumping puzzle more than a combat challenge, no, enough is enough.
Edit... This topic has really hit a nerve... over 500 posts!
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8 RespuestasEditado por DeathPony07: 10/5/2018 2:25:53 PMJumping puzzles. A serious lack of special and heavy ammo drops for the amount of strong enemies in Gambit. Slower ability cooldowns in Gambit. At least it feels like it. Invasion ruined Gambit before it even launched, and it's done nothing but create more nerf babies. Gambit should be 6v6. The Clan XP milestone should go back to the way it was before. All powerful loot drops should be the same, not have multiple tiers. Every single -blam!-ing boss has the knock back death stomp. Endless level grinding, when we should be grinding for rare gear instead. Idiotic changes to infusion to throttle progression even more. No cross-class infusion like in D1. Rockets still only have one rocket magazines. Why? Quests requiring PvP cancer. There should be an option to play either PvE or PvP. Elitist neckbeards/no lifers ruining the game for regular players. More ridiculous raid mechanics that make it impossible for Sherpas to help new players through the raid. No guaranteed strike specific loot or skeleton keys. No high level faction packages when we level up. No farming of gear or faction rep, like in D1. Patrols, public events, strikes, bounties, all gave Vanguard and faction reputation. No activities to farm powerful gear, like Archon Forge. Ability cooldowns are still slow as -blam!- compared to D1. Even with mods. Why? Stormtrance is still completely useless in PvE. Multiple armor sets are still required because mods aren't interchangeable. Intellect Discipline Strength was a way better system than what we have now. Ability cooldowns were way faster too. Mobility Armor Recovery adjustments belong in the skill tree. Not on armor. Skill trees still have no customization, like in D1. Most shaders are ugly. Most armor sets are ugly. Snipers aren't even worth using in PvE, because they don't penetrate enemy shields for crits like they did in D1. Some of the new subclasses are extremely underwhelming. Arc Hunter, Solar Titan. Why would I use Burning Maul, when I can use Melting Point and do more damage? Stop catering to the elitist 1% and alienating the majority of your player base. Normal and solo players.