If that's the case I find that sort of unfair, I know it sounds whiny but I'm not that high of a light level also when im pitted against and with 596 players, it's actually really hard for me to do almost anything. Idk it just seems like it would make more sense to have fireteam matchmaking based on that average light level you were saying. I just find it a lot less fun when I'm dying that fast, while trying to get the gear that raises my light...
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So there would be many factors that would have to be investigated before calling it fair or unfair. If a team goes all in lower gear vs a team with max level gear, are their ads scaled separately based on individual team or cumulative? It says level advantages enabled, which directly pertains to the invasions, not to the AI opponents, so your biggest disadvantage is against the invaders or when invading. If your team's light is calculated separate from your opponents, then a full team of lower light would have advantage over their ads vs the higher light team. Again, would have to test these theories out to see the exact facts before calling foul.
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I agree, I appreciate the responses fellow guardian 👍👍