So turning a hundred gunsmith parts into Banshee is bad. Like, it's such a minor, tiny annoyance, but having to click ten times in a row? Every time? Come on. But the same can be said for quite literally every vendor out there (Even if there's no reason to turn literally anything in to the old destination vendors, they hold nothing of value, thanks again for that.) The core problem is turning things in with a set stack amount is just... completely absurd. If people are going to turn quite literally anything in to a Vendor, odds are they want an engram and aren't just loading things into the bar for... no reason.
So, how about this: Why don't you have it just take whatever it needs to fill up the bar? One click. Every time. I can't imagine it's complex to go "Take 100 - Current Stock from Player Inventory." You can already take a variable amount based on how much we're holding.
EDIT: While we’re on the topic, why is there even a bar? Again, nobody has ever gone “I’ll just bank a few of these for now, don’t need to turn the rest in.” There’s not a carrying capacity for resources worth noting, unless it’s arbitrarily enforced at some point. Just let us convert resources into an Engram directly. Rahool lets us do it. So should literally everyone else.
English
#feedback
-
3 RespuestasEditado por Corrick II: 10/1/2018 5:15:07 PMI think my brain just turned the part off that thinks about this stuff because when you spell it out, it really does seem like just the dumbest system. Only thing I can think of is they want us to feel the raw satisfaction of seeing a bar fill up. Maybe there’s some psychological effect, I don’t know. Honestly, I hate turning in mats and tokens because I have trauma from getting multiple dupes or simply shit rewards every single time. Seriously, I cringe every time I click on the engram.