Why the hunter hate? Here's a brief list of nerfs.
- Removed combustion from GG, but gave it to the Warlock and Titan.
- GG is the only super that can't kill more than one major and sometimes can't even do that.
- Orpheus Rigs were "too powerful" so they get nerfed. The Dire skull of Ahamkara was buffed (which is awesome), but (worst case scenario) taking out the exact same ads with Orpheus Rigs gains 1/2 super while warlock gets full super.
- Titan suppression grenade immediately shuts down any super (a grenade), but the Hunter shadow shot takes .5-1 second to shut down a super and it's supposed to be stronger than a nade...
-Foe Tracer vs One eyed mask-
FT you needed to deal significant damage to enemy combatant to deal extra damage. That was nerfed along with how many people you could track.
OEM - If anyone barely deals damage to you, then you immediately gain a powerful buff to kill them and then an overshield. It's great on my Titan, but WTH?!
- Wormhusk Crown
Was "too powerful" and hunters needed to do getting immediate regen, but that's all it was. A regen, not even immediately full, yet this ability is given to warlocks and titans through various perks and or exotic gear.
This is just a brief list. I love the buffs on the warlocks and Titans, but why so many nerfs for the Hunter?
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Editado por Skip: 10/1/2018 3:41:11 AMSpot on analysis, I said something similar however I was met with very little aggreance, mostly due to others not seeing the glaring issues with Hunters, hell some believe Hunters are OP. What still gets me though is that voth Warlocks AND Titans have insta kill abilities besides their super, the handheld supernova, and the infamous shoulder charge, both of which can insta kill you [even] in your super. Found that out the hard way.