I loved gambit when I first played to started to pick up on these things bit by bit, noticing weird things about match flow.
Bungie, there's literally no need or precedence for such heavy boosting and handicapping in a "competitive" game.
If one team is winning let them win, and if one team is losing let them lose. Thats how a competition works, pit two teams against each other and see who's better. The only thing that makes a close or come back win exciting is that it ACTUALLY happened, that two awesome teams were pushed to their skill limits to come out on top, or a team pulled out all the stops and rallied together for a victory from nowhere.
When I play gambit now all I can think of is "am i actually winning because I'm good or is it because we lost round one and the game is now doing every thing it can to boost my performance?"
Theres no purpose to the competition between two teams anymore. Wins have little satisfaction if I feel like I was handed it and losses don't feel like a motivator to do better if the other team was handed benefits. Instead of the excitement of victory or driving frustration after a loss its just a flat "Meh. Who knows why we won/lost, someone was given a handicap that I can't effect"
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