The story strikes are terrible and so boring
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#feedback
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2 RespuestasWho doesn't wanna fight Nokris and Xol multiple times?
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2 RespuestasLmao what did D2 start with 3 strikes seriously Bungie lost it a long time ago , remember cool events within strikes like BLack Spindle or sweet strike exclusive loot drops like awesome titan gloves from cabal brothers . You know stuff you need a brain to think of , D2 is done better lmao sure it is . New raids on expac or at least a game mode prison of elders , now you get zones that are small and pathetic , strikes that are story missions barf . Said on almost every forum lol Someone at Bungie needs to be Shitcanned .
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"Making content is hard"
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2 RespuestasEditado por QUANTUM-CHUNGUS: 5/11/2018 9:57:35 AMI do think this is being exaggerated a little as in D1 the difference was you could clearly see on the map what was a Strike and what was a Mission. Since you can't select anything individually in D2 (SHIT FEATURE) the Strikes just meld more into the campaign and you only find out after. That being said, two Strikes in Warmind makes that only 3 Missions which is pathetic but who's surprised really?
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Yeah, this game sucks.
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19 RespuestasThey didn't make new strikes. They didn't make a new raid. I am struggling to understand how they believe that this DLC is worthy of the full price they charged for DLC in Destiny.
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Yes please
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4 RespuestasEveryone just forgetting the strike in D1 where we fight the guy in the dark? Omnig? Those were story missions too...
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It's not that they're bad, it's that they're repetitive. This is not the time to be slapping your player base across the face with insulting stuff like this.
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12 RespuestasWhat would you give up in Warmind to get two new strikes? There's a finite amount of dev time and if Bungie had worked on two new strikes, something else doesn't get done. Would you give up escalation protocol or private matches or the new raid lair? Considering that, I have no problem with reusing the story missions as strikes.
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16 RespuestasYeah I don't know how they can advertise "new strikes" when they're literally just the story missions. With this dlc we got 4-5 story missions, escalation protocol and a raid layer. No new strikes
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8 RespuestasLet’s not kid ourselves here. The first mission in House of Wolves had you walk through the Archon Priest strike [i]backwards[/i]. This is the same company who produced Halo, aka ‘run from point A to point B, now run back to point A. The end.’ Half the game was literally walking back through previous levels in the reverse direction. This was their natural progression as they get lazier and lazier and take people for granted more and more. And there are [i]still[/i] people who are dropping their panties because exotics from D1 are returning. It’s only enabling Bungie’s shitty business practices. Mark my words. The fall expansion will have Gjallarhorn as a pre-order bonus. The unwashed masses will flock back like the sheep they are. The cycle will continue.
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Revert Back to Destiny Year 3 and start to built from there, sounds logical right? Not for Bungie....
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Making content is hard.
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1 RespuestaI mean they're fine in my opinion. But I agree on make original ones.. Why use story missions?? So lame. I really enjoy the content in this one.. (besides lack of any good Warlock armor sets). But every bit feels like an appetizer. I finished the campaign thinking I was just starting something good.. Nope. It ends.
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If there's one, and it makes sense narratively, then I'm okay with it. 2 is pushing it
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1 RespuestaIt’s just plain lazy
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The game and gameplay is getting better, but the story and lore content is an absolute joke.
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100% agree.
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Yep, gotta say I'm not a fan of this new trend. Its one thing to have a mission take place in an area we've already seen, just in a different direction. But to literally recycle the exact same mission as a strike?
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They aren't terrible, but I don't like reused strikes.
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8 RespuestasBut, but, making content is so hard...
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I agree op yet the fanboys will say otherwise.
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7 RespuestasYeah strikes should be about telling a story you wouldn't be able to hear in the regular campaign