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publicado originalmente en: Bungie Abandoned it's Destiny 1 Community?
12/14/2017 4:46:52 AM
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Last checked this evening (12/13/2017 18:00 PST) @Playstation Store (US) Destiny - [i]The Collection[/i] $59.99 Add-on Taken King $19.99 Rise of Iron $29.99 Level 40 Hunter/Titan/Warlock Pack $29.99 (each) Silver 500 $4.99 1000 (+100) $9.99 2000 (+300) $19.99 5000 (+800) $49.99 Now for in game, stuff that [u]automatic resets weekly[/u]. [i]Vendor stocks and handler bounties[/i] [b]Reef[/b] Queen's Wrath:Bounties House Judgement:Judgement's Honor/Elder's Sigil/Bounties Master Ives: engrams [b]Tower[/b] Zavala: Vanguard Elite Bounties Shaxx: Crucible Bounties Arcite 99-40: Weapons bounties and weapon perks Banshee-44: Field Test Weapons and Foundry Orders Speaker: legendary class items Master Rahool: engrams Faction vendors (FWC/NM/DO and VG) weapons perks [b]Iron Temple[/b] Shiro-4: Iron Lord bounties and armors Saladin: exclusive armors Tyra: Iron Lord artifacts and engrams Xûr Agent of the Nine visit every Friday with rotating stocks of surprises but mostly disappointment ;) Eververse Treasure of Ages (permanent) 1 box = 200 silver 3 boxes = 500 silver 5 boxes = 800 silver [i]Activities and Challenges[/i] Prison of Elders (HoW) Lv 28, Lv 32, Lv 34 and Skolas Revenge Prison of Elders (TTK) Lv40 and Challenge of the Elders (catapult/ fresh troops and super kill bonus) Crucible (This week) Mayhem Clash Clash (wish it was control) Rift Elimination (3v3) Skirmish Rumble Supremacy Private match (permanent) Weekly story playlist House of Wolves (Heroic/ Ironclad and Airborne) Siva Crisis Heroic/ Arc burn/ Juggler and Catapult Weekly Nightfall (Daybreak was featured last week) The Undying Mind (Epic/ Juggler/ Fresh Troops/ Airborne and Catapult) [u]gain additional reward for earning gold tier scoring with in time limit (30 minutes)[/u] Weekly Raid Ishtar Sink, Venus. [b]The Vault of Glass![/b] Templar Challenge Atheon Challenge [i]completing challenge will reward raid ornament and adept weapons[/i] The whole point of this is they are still marketing and charging full price for Destiny 1 the collector edition, booster and microtransaction. While every other stuff ingame can be in automatic reset/ rotation but Iron Banner, SRL, Trials of Osiris, Festival of Lost, The Dawning and Crimson Days can't be coded in rotation as the [b]Daybreak[/b] and [b]Featured Weekly Raid[/b] (which prove that rotation in order can be implemented if intended). Iron Banner could be set to be the following week of Daybreak then next week featured SRL, play maps could be reduced to 4-5 fan favorite maps from voting or poll. Same goes for Trials of Osiris pick 5 most popular maps that are symmetric and let it work similar to Xûr, come and goes on a set timer. Why Iron Banner and Trials of Osiris was pulled from Destiny 1 and the sandbox was left in its current state without any last final farewell update to address a few important stuff? Isn't it is just the same tactic that was used to lock players out unless they purchase the latest dlc? And try to get players that like those activities to pay another $80 - 100 to access in the form of a "new Destiny 2" rather than keep releasing new $20 - 40 dlc every few months for the first Destiny. [u]Destiny 1 still has a full price retail tag on it! [/u]
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