JavaScript is required to use Bungie.net

Foros

Editado por MyCleverMoniker: 9/19/2017 1:52:04 PM
35
I'm hesitant to even try Nightfalls in D2. They just don't sound fun at all. Bunjie talked a big mess about how they were crafting this experience that they wanted us to slow down and enjoy. That's why they delayed giving out a sparrow for all of the campaign, right? Then they throw a timer on Nightfall. That's gotta be one of the cheapest ways to give the illusion of a challenge in all of gaming, in fact I'm pretty sure that the bulk of games with timers ended with the SNES.
English

Publicando en idioma:

 

Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

  • If they wanted me to slow down, why give us exotics before we even got to level 20?

    Publicando en idioma:

     

    Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

  • Don't forget: brought out the raid one week after release when there was clearly enough content that it could have waited.

    Publicando en idioma:

     

    Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

  • Editado por Revisory: 9/19/2017 6:54:58 PM
    There definitely isn't enough content. At the endgame right now you only have the raid and weekly milestones to progress your character. Don't get me wrong you can do crucible or trials, but most time you aren't getting gear that will up your light. We needed the raid this early and already even with it there is a still not much to do for endgame. The game is a mile wide but an inch deep. Once you get to the end and the curtain gets pulled back it isn't as pretty. Here's to hoping they add things to fix it.

    Publicando en idioma:

     

    Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

  • You make a good point. But as you stated, this is better than D1 launch, but not as good as D1 at the end of it's lifespan. To me, that's to be expected. After all, this game is only 2 weeks old, it's not a good comparison to match it up to a game that was added on to for years after launch. I think there's plenty of content. I get what you're saying about many of the activities not progressing your power level after a certain point, but I don't feel that's all that important. Personally I'd rather see content that's enjoyable to play. To me that's much more worthwhile than knowing my light will go up a few points every single activity. I do agree that the end game content is.... [i]thin, at best.[/i] I hope that these monthly activity plans Bungie has started to outline will include more PvE events along with Iron Banner and trials.

    Publicando en idioma:

     

    Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

  • Editado por Revisory: 9/19/2017 4:04:35 PM
    I very much dislike the argument that this game is only two weeks old. It is well over 3 years old. This isn't some new IP in uncharted territory. This is the same game from the same company with all the things that made it good removed. Now that said, yes chasing higher light levels isn't for everyone and what I'm saying isn't to say that I'm not having some fun with the game. It's just very lacking for what it could have and should have been. My enjoyment comes from having the best armor and finishing the best and hardest things. When I can't progress at all because everything I'm doing is giving me gear that is essentially locked at 279 which is 5 light levels below anything I have and I literally can do nothing except the raid and milestones to raise it then it isn't as fun and doesn't offer the replayability it should have. I don't expect to raise my light level every time I do something, but I shouldn't have only Tuesdays for the chance to get a higher light level which as it stands is how things are. People should want to run the strike over and over chasing that fresh and better gear. This game is a loot shooter with no loot to chase.

    Publicando en idioma:

     

    Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

  • All I can say is that I'm sorry you're frustrated, and I hope it does get better. Again I really hope that they bring us worthwhile PvE events, like a return of Queen's Wrath or something similar. But we're gonna have agree to disagree on the age of the game, apparently. [b]The IP is 3 years old,[/b] the game however, is 2 weeks old. We may not agree, or like each others arguments, but a calendar doesn't lie, man. And frankly, if they were to simply port over D1 with a fresh coat of paint and a few new cutscenes, that's not a sequel, it's a remake.

    Publicando en idioma:

     

    Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

  • Actually the IP is way older than that when you include the development time of D1.

    Publicando en idioma:

     

    Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

  • Editado por Revisory: 9/19/2017 6:21:02 PM
    The IP is 3 years old. They have had time to tweak and get things right. D1 ended on a good foot. Plenty of things to do, things felt worthwhile. Where are all those things? What we are instead left with is the exact same scenario we were in with vanilla D1. Not much to do, the same old public events over and over. No depth to really anything we're doing. They added story which is awesome, but we're pretty much just playing vanilla D1 with a fresh coat of paint as it is. The game itself is two weeks old, but all the features that made D1 good are in essence nonexistent and that's the problem. They had so much and took it away. I will bet that they will follow the same DLC path as D1 and we will get those same features back over a trickle period of DLCs. I develop software for a living. When I come out with a new version of one of my products I don't take what made my last one great and strip 90% of the features and bring it back to the barebones version i had 3 years ago. I take the good features and I build on them which is what Bungie should have done. Building on your existing solid foundation isn't a remake, it's progress. That's not to say i disagree and don't want them to add more. I've always wanted Destiny to succeed as I find the lore fascinating and the gun play is bar none one of the best on the market. It's just very disheartening to be promised so much and then get vanilla D1 again.

    Publicando en idioma:

     

    Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

  • Lmfao please show the difference in depth of destiny 2 end game and d1 end game

    Publicando en idioma:

     

    Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

  • Currently? There is none from vanilla D1. It's the same issues that had. A content drought. Difference is that at least you could chase god rolls and your gear actually made a real difference in PvE content IE: raid perks on armor or being a higher level than the activity. As it is now once you reach recommended light that's the cap. Even if you're 309 you get scaled back.

    Publicando en idioma:

     

    Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

  • Editado por Decoy139: 9/22/2017 12:45:42 AM
    How do you expect depth exactly. your complaining about a lack thereof but not really giving an idea of what you mean by depth. to me the adventures and good story added alot of depths the unique armor sets for planets adds depth the lore items like caydes stash add depth. The lore on items adds depth what i think could have been done was to make the different map locations like the church the command center the exodus black sort of hub like areas that slowly grow as you do adventures adding random guards and maybe side missions from npcs in these areas. A libary in the tower with all the grimore from d1 and maybe more grimore from d2 would have been fantastic. That to me is depth playing the same mission over and over for the sake of an imago loop dropping with the right rolls is not.

    Publicando en idioma:

     

    Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

  • I'm face palming over here. Sorry, you're not going to convince me that D2 is a step back. I and many others feel that D2 did exactly what you're claiming to do with your own software. They've tweaked plenty, and it shows. They've taken the good parts from the original, built upon it, and it shows. What's [i]good and bad[/i] in the game is going to be subjective. Many will agree with you, many with me. I'm not a software designer, I'm an entrepreneur. And I can promise you that if I'm putting effort into something, I'm going to put a price tag on it. And sorry, but to expect to see a new game release with the same amount, or even close to the same amount of content of a game that had [b]several paid expansions [/b] added to it is incredibly naive.

    Publicando en idioma:

     

    Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

  • You'll notice most of the posts on the boards are about how D2 is a step back to the basics of D1 so I'm clearly not alone in my perspective. In fact I don't really see anyone that agrees that this game is a step in the right direction for the franchise. You're right they have tweaked plenty and it does show. In a negative light. Gone is the ability to actually really customize your character. You have 2 skill sets to choose from. Everyone is running the same things with only the ability for 50% variation on any given subclass. There are only fixed gun rolls, once you have a gun that's it, infuse it, no reason to go try and find a better rolled version because it doesn't exist. Same goes for armor, no perks, no special things and even exotic perks are garbage save for a small handful. Oh you want to change your armor colors? That'll be $10 to buy 3 engrams and you probably won't actually get the color you want, sorry try again! Oh by the way guys we created this beautiful world and some amazing gunplay, go ahead and rush through what is supposed to be one of our major replayable content bits without actually shooting much because otherwise get ready to waste 20 minutes and go back to orbit if you can't beat our timer! D1 was a game released in beta form and wasn't given the real content until the first DLC. I never purchased any DLC until the game that SHOULD have been originally released was out 2+ years later and I only got it at that point because it was $10. This game was promised to BUILD upon what destiny had become not take it back to what it was 3 years ago in a worse state. You're labeling yourself as an "entrepreneur" but you can't see the trees for the forest. Do you not think I put a price tag on my software? People expect what they are promised. You keep a customer base happy and spending money by giving them a reason to come back and D2 doesn't do that. They removed the incentives that D1 had.

    Publicando en idioma:

     

    Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

  • 1. You've admitted in other posts that you sped along through the campaign, didn't tackle all the adventures, wanted to get to end game content, etc. And that's just fine. Play how you want to. Heck, when I go out for dinner, I'll skip most of the sides and go straight for the steak. What I don't do, however, is call the waitress over, angrily point to my plate still half full of food, and complain that I'm not full, so this plate wasn't worth the price. 2. Every strip of customization in subclasses, gun rolls, etc is a direct response to the whining about D1 and its balance. Bungie actually listened, and try to make the game more accesible to new players, and attempted to bring balance to a crucible that frankly IMO can never be balanced. Bungie listened to players. How dare they, right? 3. You say you waited until the Destiny version you were satisfied with was out, and at a discounted price. Yet somehow you thought that D2 was gonna be the one game that broke the trend set by just about every big publisher and developer in the past decade or so? Again, how naive. 4. I never said that you were alone in your opinion. Pretty sure I said that many people would agree with either of us. That said, it amuses me that you would use the Bungie forum as your control for checking the opinion of the general mass of players. Not only is the forum not even half of the total install base, but hey, look around: since 2014, people have been complaining about how bad this IP is while simultaneously logging hundreds of hours into the game. Seriously, like I've said over and over and over, we don't have to agree. And nobody's forcing you to pick up your controller, either. At first I thought this was simply a good debate about the game. Now it's getting wierd, man.

    Publicando en idioma:

     

    Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

  • "2. Every strip of customization in subclasses, gun rolls, etc is a direct response to the whining about D1 and its balance. Bungie actually listened, and try to make the game more accesible to new players, and attempted to bring balance to a crucible that frankly IMO can never be balanced. Bungie listened to players. How dare they, right?" Complete LIE and complete bullshit.

    Publicando en idioma:

     

    Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

  • Lmfao not true since destiny one people have been complaining that the classes are op or this gin thats gun is op or this is to weak honestly its bungies fault for listening never the less it is a complete response to the bitching. When d1 released mostly everything was balanced in fact the only thing in PvP that was useless was shotguns but people bitched and moaned and ar and fusions got nerfed shotguns got over buffed and so on and so forth.

    Publicando en idioma:

     

    Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

  • Editado por Revisory: 9/19/2017 7:57:07 PM
    1. I never said I sped through the campaign or skipped adventures. I said after 20 there's no point for adventures and that I play the game for the endgame. No where does that say I skipped anything. I did the campaign normally and did the adventures for each planet as I went because it was the most efficient way. So right there that point is moot. I have done literally everything the game has to offer. Not even like I'm playing a lot. 2. The "balance" you're referring to was only for PvP which should be a completely separate entity to the core PvE gameplay (this game was meant to be a PvE game with PvP added on the side). The average user doesn't understand balance and thinks balancing guns and armor is the issue when the reality is they shouldn't be balancing them for PvP at all because the PvP shouldn't be affected by it. By "balancing" them they have completely removed anything that could have made a character unique or OP in PvE (which let's be real, that's the point. You're working for stronger gear to kill monsters faster) which also doesn't matter because your light level over the recommended number has absolutely no bearing on your damage as you get scaled back to the number the activity you're doing recommends. 3. That has nothing to do with naivety. That has to do with me being a long time Bungie supporter who liked what D1 turned into and was told that, again for the 4th time, D2 WOULD BUILD ON WHAT MADE D1 GREAT. Which it didn't. Go on any forum really. It isn't just this one. Google some reviews of the game. Most are calling it shallow and a step back. We won't agree because it's clear you don't have much of a clue what you're talking about. You haven't actually made a single point. You just keep making nonsensical arguments. Not once have you said any way that they actually improved the game. You just keep saying that you can't expect to have all of what D1 had and calling me naive as if you have any bearing considering you aren't even comprehending my posts as shown in your first part. You must be a real trashy entrepreneur if you don't have simple reading comprehension.

    Publicando en idioma:

     

    Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

  • Editado por MyCleverMoniker: 9/19/2017 9:31:23 PM
    Until you learn the difference between an objective opinion and a fact, there's really no reason to continue. Are you kidding me? I like the game, and have stated just as much, so I don't know what I'm talking about? Get over yourself. But you did teach me something today. I've always wondered why Bungie would bother to take the time to add a mute button to the forums. I totally get it now. As you go through life, you will find that many people have different opinions of what quality is. You will find that that means many things to many different people. I've said all I need to say. I don't need to defend my opinions or explain myself to you. Nor do you need to keep hounding me because my opinion dares to be different from yours. And until you can get over the fact that not everyone is going to agree with what your definition of improvement is, you were going to have a very stressful existence.

    Publicando en idioma:

     

    Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

  • Editado por Revisory: 9/19/2017 8:58:35 PM
    It isn't an objective opinion. I've done everything this game has to offer and it is shallow. It is a fact. Just because you haven't gotten there yet doesn't mean it isn't true and that the game isn't lacking in many ways. You've stated you like the game, cool beans. You're "debating" with me as you said. Usually you actually make a point like "I think they did x well" when you're debating. You did none of that. You keep saying things as if you have any bearing yet again. Constantly going after a perceived notion of a person rather than making points shows a lack of understanding of the issue and a severe lack of intelligence. It goes to show you're a shortsighted "entrepreneur" and that is why you defend this cheaply made game without actually making any real points to defend it, you have the same mindset as they do. I wish you luck in life. You definitely need it.

    Publicando en idioma:

     

    Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

  • Right but everyone rushed to get to the end game because of the raid. On my hunter I still have so many adventures left it is crazy. Rushing the raid only caused everyone to grind to get to the end game faster. Overall I still say the biggest issue is the game is too rewarding in terms of legendary/exotics, specifically because of the fixed perks weapons. Dishing out exotics in public events causes things like the nightfall to be less rewarding, and or even something to look forward to. I don't know what you get form the 300 nightfall but the 240 version offers only on luminous engram which is just a slightly higher power level gear then what is equipped, everything else you can earn running regular strikes. Nightfalls should have specific gear tied to it (similar to the icebreaker, however much more than just one). Right now the rat king is the only reason to go in, and a lot of people have already attained it.

    Publicando en idioma:

     

    Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

  • Editado por Revisory: 9/19/2017 3:11:08 PM
    Well there are people who play things like this for the endgame, myself included. The adventures are only good for lore after 20 pretty much. None of them give gear that is even close to better than what you'll be wearing. The 240 nightfall is only worth going to for the milestone as the gear that drops will always be below your light level after 280 and yes I agree, there should 100% be more incentive to do strikes. The lack of any interesting perks on most of the exotics is definitely a problem. The lack of any special perks on any of the raid gear or really any armor at all is a little ridiculous too. Overall this game lacks a lot of the depth that made D1 great towards the end because there feels like there's nothing to chase. You have nothing where you go "okay today I'm gonna farm my ass off in this nightfall because there's this awesome piece of gear that would help me". The scary and sad part is it's almost like Bungie purposefully removed all the things they added to make D1 great just so they can trickle it back to us through DLC.

    Publicando en idioma:

     

    Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

  • Editado por Mad_Habber: 9/19/2017 3:15:52 PM
    I know the adventures do not give gear that matches level, but if you played through them as the appeared rather than just doing the red war the overall games story last longer. Some of those adventures would have been story missions in D1. My reference to the quick release of the raid was that it went against design decisions such as not giving us a sparrow so we could take it in. Again I will say the game is broken in design because the endgame has been washed away through regular events.

    Publicando en idioma:

     

    Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

  • It does seem kind of rushed, doesn't it? Memory's a bit fuzzy, but I feel like it was at least a few weeks between vanilla launch and VoG release.

    Publicando en idioma:

     

    Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

  • VoG was opened second week, same as Leviathan

    Publicando en idioma:

     

    Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

  • Yep, we were wrong. We figured that out, if you read the rest of the comments.

    Publicando en idioma:

     

    Pórtate bien. Echa un vistazo a nuestro Código de conducta antes de publicar tu mensaje. Cancelar Editar Crear escuadra Publicar

No se te permite acceder a este contenido.
;
preload icon
preload icon
preload icon