It's a big deal, because it sets a precedent. If a company can make money off small items, they know they can make money on progressively larger content. (DLC/expansions) Maybe even start charging for patches and updates.
It's not as simple as, "well I don't use it so I don't care." This is also an prevalent attitude that is causing problems world wide.
English
-
You know as well as I do that nobody would charge for patches and updates, no matter how scummy the company - people would [i]literally riot[/i], and their reputation would tank faster than Hello Games did, without any chance of recovery. Stop stirring up unnecessary drama. And of course they'd charge for DLC? Most games do? You know they have to work to make DLC right? It doesn't just pop out of the ether when they decide they want to add more content.
-
Sure, you can think no company would do that. You need to forward think about things like this. If cost of making, and running games continues to go up, they need to increase income to stay afloat. Soon the 59.99 price point will not be enough. The companies know that they cannot keep raising the base cost if they wish to keep customers. You can keep a 59.99 price point if you add in more costs later. Of course work has to be put into making additional content. You really think someone would be that stupid? Come on.
-
Hey, you're the one that talked about paying for DLC like it was a bad thing, not me. And yes, that argument works in reference to microtransactions - which is nine times out of ten the exact reason they're in a game - to make sure the company earns enough money to make a positive on the game in comparison to how much it took to make it. But nobody, in their right mind, would ever, [i]ever[/i] charge for [i]patches[/i], and you damn well know it. They would lose their playerbase faster than you could blink. If a game told me I had to pay money for an update or patch a handful of megabytes in size I would never play it again, and neither would more than half the destiny community - proof being how much of a fuss yall are kicking up over what little they've already done.
-
The precedent you speak of was set a long time ago. When the first MMO added micro transactions.
-
Yes, I know. Through market forces this precedent can be reversed.