Cooldowns, secondaries, heavies, movement speed and abilities all seemed to be either ruined or lackluster for nothing more than balance in PVP.
Bungie again has proved they learned nothing these past years after constant nerfs and flat out disappointing choices.
Again we see weak grenades terrible cooldowns and now we have two primaries. Heavy weapons? What are those?
PVP seems to be the priority. I don't understand it, most games pretty much all know how to separate the two. Bungie however seems to build and dampen the entire game on how PVP treats players and TTK.
So far D2 beta is a disappointment.
Unless they increase grenades and melee damage, increase ammo economy, change some of those God awful perks and ability nodes, increase movement speed (Titan and warlock jump) and for the love of God SEPARATE PVP AND PVE FOR THE MILLIONTH TIME!!!!
I don't see this game being very successful at -blam!-ing all.....
They still have a lot to learn. Seriously destiny is mainly PVE game, it's not on any tournaments, no ranked play or even e sports from what I know. Why they concentrate so hard on it is beyond me. How many times did they nerf an entire weapon class bc ppl in crucible where crying?
Sorry bungie but this is the truth and you better learn to know it if you want us to enjoy the game or even buy it.
I played the beta and have a ton of hours played on destiny 1 so I deff know what I'm talking about. From thorn burns to firebolt burns it's going to take more than a self Rez to keep this thing alive.
-Borta Senglece
Edit- THE FANBOYS ARE HERE!!!
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66 RespuestasPVE, that thing that got stale fast and costed massive money/time/resources vs the real endgame, pvp.