Need snipers for first part and walker. Need burst damage for captains.
You get one or the other. I wonder if the dps is even there to take down the seige engine in time.
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Your comparing apples to oranges. What happened in D1, stays in D1.
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You can use scouts with explosive rounds easily for the first part.
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We have only got to sample a very small percentage of the new weapons so you can't possibly tell.
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Yes, health of bosses are adjusted to reflect the new loadout. So the siege engine turrets would require less damage to break. Fallen Siva walker would require less damage overall to bring down aswell
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You also get six players who can each carry a different loadout
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1 Respuestaprobably not. but bungie will probably reinvent the way Raids are done in light of that.
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hey guess what wrath was designed around a different weapon system they're obviously going to design the new raid around the new system you f[u]u[/u]cking moron
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3 RespuestasI honestly hope Bungie makes the raids more about overcoming mechanics and puzzles with your team rather than DPS gear checks.
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1 RespuestaWhat? You don't like the new -blam!-ing marshmallow guns?????? I went back and played destiny 1 today with the test guns from the gunsmith and they felt a million times better lol
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Who cares the new weapons system is designed around enemies with the new system in mind. It's not hard to kill anything, don't kill red bar enemies with Power ammo and you will be fine..... I don't understand how there are this many complaints about the new weapon system it didn't break PVE.
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It's as if they changed the while weapon system... I'm 99% sure we'd still be able to complete Destiny raids with D2 gear tho
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23 RespuestasIt'd be easier.