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Destiny

Hablemos de Destiny.
Editado por zSwabee: 6/22/2017 6:57:32 AM
45

WHY IS NOBODY PISSED ABOUT THIS?!?

The new subclass system looks awful. Let's make a list of what I have to gain from this and the things I have to lose from this. Pros: -easier to switch between builds. -don't have to worry about optimizing your build (this is actually a bull shit argument that people make but I digress) Cons: - less customization -less fun (I'll explain) -less situational options -no more well-rounded builds, only designated roles -more likely to fail (again, ill explain all of this stuff) -stuck with your options, cannot even make slight adjustments to your build. -a loss of interaction between players -a loss of an entire genre of YouTube videos -a loss of a way to challenge yourself -less overall perks Ok so starting with the pros, they are just quality of life benefits, slightly more convenient for the lazy player. The point about you don't have to worry about optimizing your build is complete bullshit. The subclass system in D1 is not hard to wrap your head around, it's not like it's super complicated to understand that you pick the perks that you like and make them work together. What this [i]really[/i] is, is a cop-out so that bungie doesn't have to listen to the community bitch and moan about class balance. And that's it. All I have to gain from this is I get to be a little more lazy. "Oh yay now I only have to press one button to switch builds instead of 4. Wow." Now what we have to lose, is almost everything. We can't challenge ourselves by throwing on a shit build and seeing how we do, we can't make up our own builds that we destroy people with because they don't know how to counter it, we can't inspect some one, look at their build and go "holy shit! I'm gonna try that out!" (Which is dumb because bungie is always saying how they want more interaction between players and that sense of wonder) people can no longer make cool build videos because it's all the same. I cannot have a build and then even change one thing depending on what situation I'm in. Newsflash, there are more than 2 situations in destiny! If one perk block is just better than the other, than there is even less customization. My build is built for one situation, what if I want a build for all situations? What about any of this new subclass system can I not do in destiny 1? My options have only decreased from destiny 1 to destiny 2 because not only are there less perks, I can't choose between them, and that's why this is a -blam!-ing travesty. This will also change how the game plays in matches as well, in destiny 1 I had versatility, I would come in with one build, switch it if I wasn't doing good, and then switch it again if that didn't work, now it's "does this work for this situation? no, ok try the other one. Does this one work for this situation? No, ok well -blam!- you then." I have about 4-6 builds that I use per subclass on my characters regularly but because bungie is -blam!-ing awful at their job, I guess that means that I can't have fun because bungie doesn't want to deal with their community being mad at them. I mean seriously, get better at balancing by getting real playtesters so that you know what combos are op and what ones aren't, GET BETTER AT YOUR JOB Also (final point), the argument that "people don't switch between builds that much anyway" is not only not true for a large part of the player population, it also doesn't matter, if I can already use the best build in destiny 1 and never change it, why would I take out the option to ever switch it? That makes no -blam!-ing sense. Disclaimer: I have not played destiny 2, however, not only is this me voicing my concerns, this isn't something that needs to be playtested in order to judge, there is less shit, how is that better?
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#Destiny #Classes

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