[b]Since the original reveal we have been told that:[/b]
There are no dedicated servers.
Special Weapon slots have been removed.
6v6 crucible has been removed.
4v4 crucible, increasing the penalty to solo players.
Rumble has been removed (may return later)
Power ammo can only be picked up by one player.
Ships are still just loading screens.
Vaults will still not have any Loadout or Sorting facilities.
No separation to balancing PvP and PvE.
Machine guns removed.
Guided Games not available for Nightfalls and heroic endgame activity.
Private games removed on launch.
Taken are back.
[b]The positives I've seen since the original stream are:[/b]
Guided Games - limited. See above
The ability to revive a teammate in hard mode raids.
Gun specific weapon balancing
Did I miss anything?
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#Destiny
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8 Respuestas[quote][b]Since the original reveal we have been told that:[/b] There are no dedicated servers. Rumble has been removed. Vaults will still not have any Loadout or Sorting facilities. No separation to balancing PvP and PvE.[/quote] Fixed it. Now let's address the actual problems. 1. Dedicated servers was never going to happen. If Call of Duty, which actually had a competitive scene can't get it, why would we? Activision is cheap as hell, this is not a surprise. Plus if we had it the queues would be insanely long. Dedicated for ranked and trials would be nice, but that's still never happening. 2. Removing rumble was an agreeably bad decision. 3. This is something that could very plausibly be patched in at a later date. Although, considering the way they bragged about 3rd party community services, it might take awhile. 4. The flip side is they admitted they can now nerf/buff specific weapons instead of archetypes. This is a step in the right direction at least, and reveals what no one can explain. Bungie wants weapons to feel the same universally as a design philosophy. Aka, -blam!- PvE. Which also is going to be way easier anyway, so I'm not concerned.