List of things that got nerfed due to trials:
Skorri
Transfusion
Life steal
Hungering blade
Viking funeral
Red Death
High RoF auto rifles
Thorn
Hawkmoon
Hand cannon ammo capacity.
Hand cannon range
MIDA Multitool.
The Last Word
No Land Beyond
Truth
Sniper rifles in general
Special ammo capacity
Special ammo in general
Blink
Shinobu's vow
Cauterise
Shotgun critical damage
Shotgun range
Shotgun air accuracy
High RoF Pulse Rifles (Grasp archetype)
Nothing Mannicles
Quillum's Terminus
Blade Dancers (RIP)
Flame shield
Alpha Lupi
Revive times
Quickdraw
Fusion rifles
Blink (again)
Storm Callers
This is off the top of my head, let me know if I missed anything. Trials is responsable for 90% of all nerfs.
EDIT: Added to the list.
English
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Still don't know who the -blam!- asked for the nerf to quickdraw. Salty as shit about that.
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Add revives
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add blink to the list please
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Too many nerfs now...
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Shinobu, blink, blink, blink, shoulder charge, truth, blink
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Flame Shield..not sure if it was ToO or just PvP in general.
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No that one was PvP in general, But trials amplified the problem because sunsingers were the only Warlock subclass used in trials for the most part during that time period.
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Some of the things on this list wasn't even nerfed because of trials......
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Editado por Starwolf444: 5/7/2017 2:22:51 PM*nevermind someone else said it
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Editado por Swarlly: 5/7/2017 1:59:41 PMI think everyone of the nerfs you mentioned are in a good place now minus the special ammo economy, hawkmoon and Thorn. Hawkmoon could have been ok if it's range was nerfed it to max out at lets say 55 range with hammer forged active. Too much more or less leaves it unbalanced. Thorn would be alright if they undid its most recent targeted range nerf that hit with Rise of Iron.
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Editado por Doos: 5/7/2017 2:04:38 PMYou think nlb was nerfed fairly? Ugh. I stopped playing cuz of it. I freely admit the recoil needed to be fixed. It was too predictable. But the flinch... I mean omg. Why... The flinch was exactly where it was needed. Now you better kill before you're seen because you'll never get them when under fire by even the tiniest of rounds.
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Editado por Swarlly: 5/7/2017 2:08:58 PMAll other snipers got a flinch increase. Why should NLB be exempt?
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Because NLB had pretty high flinch to begin with.
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Editado por Swarlly: 5/7/2017 6:20:08 PMCorrection visual flinch. Bullet always traveled the intended route. I remember I line up on a guys head he shoot my sight 2 tv inches above his head Id shoot and still hit a headshot.
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Wrong. If you shoot when the recoil is predicted to return. Then you land the shot. Not before. Only halo has fake flinch/recoil
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Yes, but that was fake flinch. It animated it but didn't [i]actually[/i] flinch you. Which was stupid af to have anyway.
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Editado por Doos: 5/7/2017 6:03:43 PMNo. What you're thinking of is recoil. I'm saying they did well in nerfing recoil for exactly the thing you're thinking. A nlb could snipe under fire from a machine gun because the recoil was predictable. Not because people think flinch was fake. Flinch is the lvl of how much it reacts when under fire. Recoil is the direction (at least in a game anyways) flinch was good. It bounced more than other snipers. But it was negated by having super predictable recoil. They fixed that by making the recoil random. That was good. They nerfed it to worse by making flinch even bigger than it already was. That was bad.
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Sorry but I don't think you get it.the actual sniper could be aiming at the sky, and you'd still be able to headshot. That's what I mean by fake flinch. On screen it would look like the enemy was flinching you, but you wouldn't actually be flinching under fire. Every nlb that was fired before the nerf, was firing without any real challenge other than visually.
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That's still bullshit. Lol. It's just not even true.
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Clearly never used no land beyond before lmao. It's fact. Not just true.
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No. I've not just used NLB. It's the gun I used most. Nearly 8000 kills with it. 75% precision kill ratio for all time. With averages for a trials weekend of 85% precision kill ratio. I have used NLB religiously. And no. It's not fact. It's not true. Because what you're talking about is what I know as timing the shot. If you see your scope being bounced by flinch. And time it right. You can pull the trigger as it's in line with someone's head. The flinch is real. It actually does send shots off target when shot mid flinch. You're insane if you think bungie would actually have one single gun in Destiny, all by it's lonesome, have "false flinch".
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Editado por ruppettypuppetty: 5/11/2017 12:04:39 AMNo. You are wrong. I, and many others should they read this, as well as the video that true vanguard out out showing exactly what I'm talking about FRAME BY FRAME, that even when being flinched by the enemy, the flinch is fake and the aim is as if you aren't actually being flinched at all anyway, and if aimed at the head area, you can still get kills whilst supposedly being flinched. Sorry but you are wrong.
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Editado por Doos: 5/11/2017 12:08:21 AMSend the TV link then. I honestly know what you're talking about. But I don't agree. Having gotten many of those shots. And also slowing the clips of them down. I have noticed it's because of the incredibly predictable straight up and down recoil (wether shooting or being flinched. Always straight up and down.) Send me the link. I'll watch it. But don't believe everything you see. TV once thought that his own tether that he shot, hooked himself and slowed him down. [spoiler]it was the person he had killed who had panic super-ed but he assumed they hadn't used it because they're lvl was still glowing yellow. [/spoiler]
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I'm well aware that people are fallible, but I've just confirmed it with my brother who reminded me of a clip he has, of him aiming (gun pointed around a meter above a guys head on exodus blue on b cap point as he's stood by the c side entrance to b, he shoots (as the guns pointed in the air) and gets the head shot. He has many clips showing examples of this, as do I. But I'm not sifting through 369 GB of clips to prove something I and many other know to be true.
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That's fine. Just means I have nothing to go on but your word vs my word. And as I don't know you or your proof. I'm going with what I know from nearly a year of continuous use of the NLB and that's that it was all about timing the recoil and flinch to land the shot pre nerf and that the only thing that needed a nerf was recoil. Not flinch. And lastly that there is no such thing as false flinch in Destiny.