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Editado por Unbreakable Patches: 2/16/2017 3:29:52 PMIf you don't want cauterize to get its health regeneration back, then take off the cool down. Edit: Same for Transfusion. And any other perk that is health regeneration and a cooldown.
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Editado por xKCz: 2/16/2017 1:37:52 PMLol -blam!- off. Cauterize barely does anything since the patch. Regen nerf and it works on a cool down. At least Hungering blade procs with every hit. They have to accurate with their shit also. They can't just spam RT like Blade Dancers. Hope you fix this nonsense Bungie, but if this is here to stay, remove the 3 sec cool down at least.
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I think the cooldown is unneeded
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Lol what? Cauterize still has a timer. It is useless now.
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It can be triggered by all abilities and on the super it's ridiculous. Do you know how hard it is to take out a sunbreaker without panic supering compared to a blade? Now they get to regen health and a more skillful super has less benefit. Hungering blade doesn't even work on grenades and the cooldown is 3 seconds, if you lose most of your health as a sunbreaker from full in 3 seconds you're not playing it right.
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Plus you can hear our super activate from across the map telling the whole enemy team to watch out.
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We have a timer that prevents us from spamming it. Hammers take more skill than a blade dancers in my opinion. With blade you just have to run in and spam melee to take out a group. With hammer you have to aim good because tracking is pretty much non existent, time your throws because they have to travel to your opponent. It is much easier to evade a sunbreaker than a blade dancer.
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A blade dancer has to get so much closer, therefore taking much more damage and needing health regen. Also, the fact that titans can proc it with grenades increases its effectiveness too. I onow you neex good aim to kill people in hammer but it can one-shot most other supers without the risk of getting upclose with larger multi kill potential than golden gun and more armour too. It can easily take out stormtrance, bladedancer, golden gun, ward of dawn and radiance with ease and recover all health afterwards. A little op in my book. I think the change is good on sunbreaker but not on bladedancer.
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A blade dancer has to get so much closer, therefore taking much more damage and needing health regen. Also, the fact that titans can proc it with grenades increases its effectiveness too. I onow you neex good aim to kill people in hammer but it can one-shot most other supers without the risk of getting upclose with larger multi kill potential than golden gun and more armour too. It can easily take out stormtrance, bladedancer, golden gun, ward of dawn and radiance with ease and recover all health afterwards. A little op in my book. I think the change is good on sunbreaker but not on bladedancer.
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Editado por HevyEdge: 2/16/2017 11:03:20 AMThe detrimental but mostly needed nerfs to Sunbreaker decreased hammer's blast radius. This in turn decreased the damage of hammers. Many fail to understand how inconsistent hammers killing enemy supers truly is. Maybe try using the class instead of complaining about it on a forum where people can view that your highest level character is a 33.
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I have used a class and maybe you shpuld check that a bungie account has more than one linked account.
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*Inspects PS4 account* *sees Sunbreaker equipped* *sees you're using catapult* Wtf
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Catapult is op ok.
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Yo wtf you on? Give me some of that shit
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Its called trying to glitch out of map
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Editado por megamiketx19: 2/16/2017 9:06:50 AMHave you tried playing with a sunbreaker after patch? If you haven't I suggest you try it. It does not work anymore. The health regen when proc'd is almost unnoticeable plus the timer is still there making it useless. I never said blade should have been nerfed like that. I don't think any of the health regen nerfs were right. Cauterize was kept in check with a timer between when it could proc again. It wasn't op like it was at release of ttk. I play blade as a hunter in crucible as well so this nerf hurts me there too. I main sunbreaker and play pve more than pvp but right now cauterize is useless in pve and even worse in pvp. I'll try blade later this week and see how bad it is but I'm against all the regen perk nerfs period. Cauterize was once op but was nerfed and put in check with the timer delay.