I've been thinking a lot about this.
I still think bloom should be removed, despite what Bungie has said. Right now, the best Hand Cannons are like high-impact low-mag scout rifles. The ones with Eyasluna-tier impact and range perks are favored above all else.
From the beginning of the game, though, I always wished hand cannons were extremely powerful, but [i]very[/i] difficult to control. Sort of like that one-shot pistol in Advanced Warfare.
If bloom was removed and damage increased, while greatly decreasing initial stability, Hand Cannons would literally be [i]hand cannons.[/i] Tough to use, but highly effective once mastered.
In terms of killing, this would effectively shift all hand cannons up in damage, but down in stability.
- 4 bodyshot hand cannons would kill in 3 shots
- 5 bodyshot hand cannons would kill in 4 shots
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#Destiny
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2 RespuestasJeebus, no. HCs already compete at too long a range. You'd make them out-class Scouts at mid- to long-range. Have you ever actually used a handgun? There's a correlation between barrel length and accuracy at range.
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If bloom is removed then we will be back to thorn/last word and hawkmoon. It was only implemented in the first place because the community moaned about hand canons. Go read the very first patch notes.
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Q: If Handcannon's are so bad, why do so many people still use them? A: They're not bad. Stop complaining.