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12/5/2016 5:28:38 PM
19

Am I the only guardian who uses "Touch of Malice" Anymore? PvP & PvE Overview

I don't know why, but it seems as if the "Touch of Malice" exotic scout rifle never, ever gets used anymore nowadays. I'm really curious because (personally), it's my favorite exotic scout rifle. Why do you guys not use it anymore? Is it too much work for too little reward? Do you think that the main perk is just dumb and not worth the health loss? Leave your opinions below! Now, on to the main body of this post; the "Touch of Malice" seems to be one of the strongest weapons to use in Destiny for a multitude of activities, but I see a VERY fractional amount of guardians use it. So, I've decided on conveying to y'all how I use it. 1) Don't be afraid of the health loss; if you have a true aim, the Touch of Mercy perk will do its job 2) It's stronger than you think; without weapons of light, it downs 400,000+ on Vosik with constant shooting 3) You aren't forced to constantly use the main bonus; this adds utility to the weapon, which is great 4) Use smart drift control with hammer forged; honestly, nothing is better than those options on ToM 5) It IS usable in the crucible; this thing shreds, but you must manage and control how you use the weapon 6) Full-Auto is a godsend; since this is the max fire-rate scout rifle, this helps so much for consistent play 7) Over-shields like (force barrier & fire keeper) still work to soak up the damage from the main perk 8) The gun is by far the most lore surrounded raid exotic to date, and looks so cool (oh mah ghad!) 9) There are better legendary specials than legendary primaries, so you can pair ToM with EX MACHINA~ 10) ToM is one out of two exotic scouts that don't manipulate your stats (not counting Tlaloc) Overall, the "Touch of Malice" is an extremely underrated gun that deserves much more credit than it gets. Although I do think it needs a buff, it's not in the way you think. First of all, the Touch of Mercy perk should straight up instantly fill your health back up so you don't have to worry about interrupting the dumb regeneration part with your health draining bullets. Secondly, the Touch of Malice perk itself needs to not deal as much damage to the user as it does. Make it minimal, but I (as a user of the gun) find myself needing a bit more health to survive an engagement (either it be PvE or PvP), so if they could make it do even a fractional amount less damage per bullet, that would help this gun a lot. Finally, this gun needs more aim assist; sounds weird right? Well... the Touch of Mercy perk was designed solely for the fact to allow ToM to clear ads as well as destroy bosses, but this can be hard with a base aim assist of 50. When you are constantly hitting body shots on ads, it takes too much of your health in that period of time, so boosting the aim assist would help clear ads and would finely support Touch of Mercy. As always, thanks for reading!

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