We're trending! Nice to see the community respond!
As we all know, some, if not most balance patches aren't exactly well-received by the community nor the forums. So, how about the [b]community tests[/b] what the [b]community gets[/b]?
So,
-Add a sandbox PTR Crucible mode (preferably with CBMM for maximum affect) somewhere below private matchmaking
-Add a rating feature for changes (and connection for normal Crucible) after a match has ended
-PTR Crucible matches reward a small amount of reputation for each faction, to attract a wider audience (make legendary gear more rare, to still promote normal crucible play)
-Add a PTR sub-section to the 'Feedback' forum section
Bump if you agree & leave concerns in the 'reply' section
EDIT: The game mode would be either Clash or a 6v6 rotation
EDIT 2: I didn't make this quite clear, so that's on me.
The implementation of the PTR being active would last about 2 weeks, without any changes during. Once the elapsed time is over, the PTR will end like IB does on a weekly reset (and it starts on the reset).
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3 RespuestasI'd be behind this 100% if this eas a Public Test Server. Trying to do this individually wouldn't be as effective with connection issues as they are. Plus, how would PvP changes be tested since this would be using your friends only and not random players as well. (Different skill levels and unfamiliar). I know Star Wars The Old Republic uses a PTS for several weeks and proposed updates can be changed before going live. I can't see Jon W. being as open to changes by his (and team).