If spooky trials "takes no skill" or is "too easy" THEN WHY ARE YOU COMPLAINING! If it's so easy go flawless 547384783 times then. I personally love this new form of trials, and I know I'm not alone on this. It takes communication and strategy, something a competitive skill based game mode should take. The problem is that people hate change. Anything bungie does gets sh** on by people because they changed something. Trials was changed as a Halloween event, giving bungie the chance to try something new without risking anything. But looks like people are still upset
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#Destiny
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Keep the Radar, loose the Revives, and disable Ghost Cameras.
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7 RespuestasJust wait till turkey trials. Every one is bloated and movement speed is slowed down. Random guardian on each team will sleep during each round.
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I think it is funny people are in an uproar because of camping shotgunners yet they act like that is more of a nuisance than the hardscoping snipers -_-. I guess everyone is just jumping on the "hate shotgun" band wagon
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I found myself really enjoying not worrying about orbs, but the no radar could get a little silly at times, and annoying. But a good one time thing. [spoiler]I wouldn't mind if they took revives out of trials entirely[/spoiler]
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2 RespuestasSweaty, basement dwelling, neck beards and children whine. It's what they do. They are the reason shit gets nerfed and we can't have nice things. ToO was the worst thing to happen to Destiny. These mouth breathers are responsible for ruining every other aspect of the game because they suck at the game and whine about everything that kills them more than once. Whether it was too much heavy ammo, too much special ammo, camping snipers, camping shotgunners, DoT's, sticky grenades, lightning grenades, tracking grenades, shoulder charge, juggernaut, golden gun, blade dancer, self rez, storm trance, shade step, AR's, HC's, pulse rifles, Mida, revives, map design, map selection, tokens, rewards, red bars, SBMM, CBMM, MM, weather, shaders, their flat Code Red My. Dew, etc, etc, etc. Blame the ToO cry babies. They are the nubs that ruin everything for everybody else.
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I know there are million reasons why people hate spooky trials, and I don't think it should be like this every week, but I do think this kind of trials should return every once in a while. Without revives or radar, it is really just taking everything that the game mode is based on and intensifying it. Communication and staying alive are even more necessary now. Every team has a different strategy it seems and it's just a lot more fun and diverse. The teams that dominate trials still win, because they know how to adapt, but others have a better chance at competing with the usual crowd because it is no longer reliant on one player's gunskill saving the other two guys. When they say that average players aren't meant to go to the lighthouse, I totally agree. But I think that 3 average players can sometimes make a better than average team if they work together. Side note, I just made it to 7 and 0 on a team with people I know personally which felt really good considering we aren't the best at crucible.
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[quote]If spooky trials "takes no skill" or is "too easy" THEN WHY ARE YOU COMPLAINING! If it's so easy go flawless 547384783 times then. I personally love this new form of trials, and I know I'm not alone on this. It takes communication and strategy, something a competitive skill based game mode should take. The problem is that people hate change. Anything bungie does gets sh** on by people because they changed something. Trials was changed as a Halloween event, giving bungie the chance to try something new without risking anything. But looks like people are still upset[/quote] 1 question tho how the hell am i supposed to compelte the boutny for revives in trials if u literally cannot revive anyone just sayin
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I think it's fun, gotta have someone watch your back, you can flank without being on constant radar, you gotta watch your jumping, etc. Got a trip off the bottom middle special flank
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The people complaining about shotguns are the same ones who normally just sit in the back of the map/hallways and snipe. I for one am look in foward to trials this week,for the 1st time ever.
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9 RespuestasEveryone on here complaining about OP's post and hating in spooky trials yet none of them have posted what they would do to make Trials more competitive...🤔😂😘✌🐸🍵
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4 RespuestasThey should bring back the radar. But keep no revives.
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7 RespuestasI'm guessing the people who are complaining are the guys that are upset that they can't just throw nades in the general direction of where they see red on the rader.
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18 RespuestasSpooky Trials is only fun for bad players. Lol
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2 RespuestasEditado por Spectra: 11/6/2016 8:52:18 AMJust imagine no radar on a big map in a 1vs1 situation
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Editado por Wit: 11/6/2016 8:38:19 AMThis map it does and I've been lighthouse so no haters
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It's a interesting change from what I seen. But haven't tried myself. And friends list is non existing for people to play it anyway. Not that is expected to go flawless anyway. Never have never will.
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I don't like the fact you can sit in a corner and get a kill. "But you can do that with normal Trials too!" Yes that's true, people can and do sit in corners to sneak easy kills, this game type enforces it. But the OP is right though, this weekend and last do take more teamwork and communication than usual. I had a 1v1 against a Titan and he completely wiffed his smash against me because of bad team call outs. I killed him but did I t-bag or taunt him? No. "You think you're so gooood don't you?" No I do not. That's where this weekend and last weekend have put a bad taste in my mouth, people and how they take advantage of things makes me upset. I don't dislike Bungie for this change or give them hate for it. But I don't like or approve of it. "Just git gud kid!" My god people that say this..
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Editado por Vhief: 11/6/2016 4:54:40 AMPeople who have skill will go flawless regardless People who complain just make up excuses to justify their lack of skill
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Eh. Went 8-0 this week. Coulda went had I used boons. This amd last week personally were my least favorite trials weeks. Not because of the map, but becuase of the major camping and how long matches lasted. I've seen more flags spawn in 2 weeks more than I have my entire destiny career. I usually run sniper, and while it us usable, I nearly have to run a shotgun to maintain staying alive to help my team. Sure, I made some major comebacks, and callouts help made sure that I came out on top, but jesus. Personally? I like the fact that it's a new challange for me, but not the fact that it's 9/10 camp brigades. Bring ya tent, folks.
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I would enjoy it if the maps had more sound cues in them but overall i dont mind it. I do think it slightly favors a shotgun rush playstyle but not enough to mske a big deal out of it
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Bad kids paradise. I can get used to it. Reminds me of SnD on COD. But yeah I don't like it as much.
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putting your title in all caps does not mean your opinion is fact. incase you thought it did.
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It makes it intolerably slow.
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2 additions... make the maps in the playlist bigger and remove the red outline of the person that killed you.
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I don't play ToO (terrible at it) so I don't care what happens to it. Ddos or otherwise.
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1 Respuestai'm indifferent, just wish it wasn't a shotgun only game mode like it is. 95% of deaths have been to shotguns, it's just kinda boring