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Destiny

Hablemos de Destiny.
Editado por Gibraltor: 9/19/2016 9:21:35 PM
49

Warlock rework

Now I love Warlock and mained warlock end of year 1 through year 2. But upon getting to King's Fall raid I discovered that warlock is probably the least sought class. Why? They are selfish, which I think works fine for PvP/solo PvE but not so much for raids. Let's look at the other classes. Now prior to the third subclass hunter was probably least desirable, but thanks to tether increasing damage on bosses and summoning ungodly amounts of orbs of light they are tied for most desirable. Then you have titan with defender class that can also provide increased damage and if there's more than one can provide shields too. All warlocks can do is clear out mobs and rez if needed. Which for the most part I never died in King's Fall unless the whole team wiped. Can warlocks please be worked to benefit the team a bit more as a whole? Or maybe have more mobs in the next raid so they don't feel completely worthless lol. One solution in mind, since they're so good at clearing mobs they need to have a way to boost attack for the team if they kill 3 enemies quickly or something Edit: thanks for the input guys! I must have forgotten how to play sunsinger between year 1 and 2 or something. All the advice really helped! However I have to say that I still think they somehow need a way to boost attack. Whether by grenade kills, or punching, or going radiant even, they need a way to boost damage for the team.
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#Destiny #Classes

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