Sorry to ruin #Destiny's current good vibe, but I've been wondering how Destiny Y2 has dried out so quickly compared to Y1. My theory? RNG.
Back in the good ol days of TDB and HoW, just about everything was RNG. The biggest rewards however, could only be achieved by grinding over and over. It was tiring and honestly, not the best game design, but it worked. Now in Y2, most of the really good weapons are retrieved by simple quests that have a five minute guide on YouTube about how to do them. This appears to have significantly decreased the life span for Y2. How does the community feel about RNG?
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#Destiny
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Yr 1 had vanilla and 2 dlc thats how it stayed fresh
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I believe it did, because guns like the praetorian foil and gjallarhorn kept me grinding in year one, although is already completed most of the content.
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Editado por archarmonic: 9/7/2016 6:11:54 PMI didn't mind RNG in year 1 because it meant repeatedly doing VOG and CE. Both these raids were fun to me. KF was cool for a bit, I liked the platforming and general tone when it released, but it was the only option for a long time. VOG, CE and HoW released all in year 1 then in year two it was literally just KF for the whole effing year. Challenge was cool for a minute but didn't really feel like anything new.
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1 RespuestaThe grind is now is trivial. Y1 raids and nightfall were the best chance for exotics and good legendaries. Now there is only one viable raid for Y2. Since then they added more content, bounties provide better rewards, rep boosters encourage rushing, the drop rates are higher than ever and, and 3oC made exotics drop easy to obtain. They made it easier but over simplified it and it's more zero challenge with great rewards.
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Rng >>>>>> time gated content ANY day
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Year one included the full base game and 2 expansions. Year two was TTK(not a full game) and the "April Update". The math isn't that hard to do.
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Of course it did. RNG extends the lifespan of many games for all but the luckiest players. Why do you think games keep adding in these Crates/Supply Drops/Boxes of BullSh*t? (Besides easy Micro-transactions).
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1 RespuestaLack of any other good FPS in 2015 is what kept Destiny alive. Good luck, Y3.
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[quote]Sorry to ruin #Destiny's current good vibe, but I've been wondering how Destiny Y2 has dried out so quickly compared to Y1. My theory? RNG.[/quote] Yes and No. Year 1 had two major refreshes in The Dark Below and House of Wolves. You can argue how much content was in there but each expansion brought new raid weapons (PoE was a diet raid), new gear etc and eventually introduced Trials of Osiris. Year 2 had a mini refresh in April but apart from that had us chasing the same gear for a year due to having the worst loot system until that April refresh. When you played VoG in Yr1 you were in the hunt for weapon/armor XYZ and it would either drop or it wouldn't. In year 2 in KF you were in the hunt for weapon/armor XYZ and it too would either drop or it wouldn't but when it dropped it was additional RNG as to whether it would be useful to you or not. People would get 310 drops when they were 315+ That put a lot of people off. Also stretching TTK out for a full year was a very bad idea. At least they've come out and said Rise of Iron is a quick fix and not enough for one year.
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1 RespuestaYeah i did
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They made the year 1 raids obsolete
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Editado por Dark Raven 2501: 9/7/2016 1:17:55 AMhell no it was bad back then but it worse now with the reward packages. RNG is shit
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1 RespuestaIf anybody thinks destiny is a grind fest they obviously haven't played warframe yet.
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Content. Obviously.
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I think it was how much farming up to things. Grinding for materials in addition to RNG. Y2 grinding became trivialized outside of specific quests. Initially there were incentives to go back to patrol but they quickly staled. I think that the material streamlining wasn't a bad thing but in conjunction with other changes the necessitated playtime to build up gear got foreshortened immensely, while the frustration of trying to get specific gear was not.
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For me a couple things happened in y1. I loved raids, yea Atheon is prob still broken but the raids were a blast. I collected exotics and I did countless hours of the grind. Here is how I saw the de-moralizing of Destiny players. 1. What they promised pre release and what they ignored post release. An old topic but important because we played on in "hope" it would get better. Bungle like neo Natzi worked harder to keep cheese from the game than fix the game. And old topic but still important. Because we played on. 2. Each release Bungie never figured out how to incorporate the new player base...so they let them skip light levels. This A demoralized the majority and B never made the new crowd grind for it...no accomplishment. Again we played on and "hoped" 3. Get a gun...and...get it nerfed. Talk about a kick in the groin. But we played on. 4. While the new content was good...let's try to remember each release did get less and less in total value and added playability. But we paid for the whole year up front and it was better than nothing... We played on. 5. Year 2. I cannot believe any yr1 player really felt it was a full year package. Remember they were still selling it with all the year 1 content too. Finally we would get the year 1 we were promised pre-release...but no another de-moralizing kick in the groin. 6. You took my guns nerfed them, played God with my accomplishments, and then took them away. ....wait for it....here it comes...yep...another kick in the groin. 7. By yr2 we had lost multiple nightfall incentives and they removed the enjoyment of running multiple characters because in a god complex they thought we were going to fast...getting an advantage over them...they must remain in control...it's about them. Year 2 wasn't less playable...just a lot of us know what's coming, another demoralizing decision to cap that, nerf this, erase that, keep our servers full, keep our egos happy decision. Bungie has micromanaged this game into the ground and buried the "fun" we had in yr1 with it. I hope y3 is good. I still miss Destiny. I hope it's fun again....not false fun...which is what I expect. I expect the grind to be so tireless that any change will feel good, like year 2, but a month in it will be worse....because it ls repackaged of the same ol' thing. You can't keep fooling people. But maybe all the No mans sky people will have money to spend in a couple weeks...maybe they can fool then for one more year. ***cheers to year three and hope***
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9 RespuestasNo, y2 is dry bc there was only 1 expansion and they are making the same mistake with y3
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Yes, and can you imagine if yr2 had reforge? Would get boring really quick, getting good rolls on good gear is what keeps us playing.
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Yes, but not in a good way.
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it was fun for awhile but then at some point you realized you and your friends only had to play 1 night a week and wait till next week. unless there is some dynamic open world event that has *chance* of getting something rare i can still see it being the same in year 3. to me i wish there was open world bosses/chain of events if successfully completed with give you a chance at an item(s) that could only be acquired that way. kind of like trying to get the husk of the pit but on a larger scale would be nice.
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It did prolong the game for sure however the content available in yr1 was a lot more exciting imo. Could do multiple raids (and PoE if you were really hard pressed for PVE content), nightfall was more difficult and more exciting, and trials was introduced (granted it is hard to say whether yr1 or yr2 trials is better but as of now im bored as all heck with what it has become). Content is king and as for TTK it lacked it big time, literally went from 2/3 of a great game to 1/3 of a fun but repetitive as heck game.
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The best part was vendor restocks. It gave us something new to get. A whole year of subpar weapons and really bad looking armor. A+ on that one. The y1 weapons that have been brought forward outperform everything that is sold.
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My Thoughts ~ [b][i]The Grind[/i][/b] ~ At times year 1 had the most frustrating grind in the history of gaming but it pushed me to do all end game activities on all my characters every week if not for raid gear than the slight chance of an exotic drop. ~ Year 2 has a non existent grind, obtaining all the exotics (which are meant to be special) is as simple as eating a few 3 of coins, legendary drops are as often as rares, and no gear fells truly unique in year 2.
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2 RespuestasYes and no. Since RNG was a lot of things for year one. What I think killed year 2 however wasn't the lack of an exotic grind, but instead having the infusion process not be 1 to 1 on start as well as "locking away" many of the exotics that people had acquired in the first year. This latter item was a pretty big FU to anyone who allready had a pretty big collection because now they had to re-earn everything. And 3oC didn't always do the trick. (Looking at you 3rd telesto and 5th hereafter instead of literally any special exotic I haven't unlocked) And the removal of the reforge system probably had something to do with it as well, since it seemed like a pretty well liked thing. Which could be said about elemental primaries as well, which I feel was an overall poorly handled situation, in that the solution should not have been less, but more elemental primaries. An elemental core as an exotic level drop would of been loved.
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2 RespuestasIn year one we weren't missing 75% of endgame content
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The game has the best shooting mechanics and overall gameplay that i've personally experienced. I'm not a hardcore gamer by any means, very casual compared to most on here i assume. Also, it's a glorified slot machine. That's why most of us still play. I have taken the longest break since i started in early october 2014. I think it's been over 2 weeks now. I still like the forums but for this game to capture that fun factor again they'd really need to just un nerf everything in pve, bring ALL gear from day 1 to present forward for RoI(no regrinding, just infusion) and let pvp just be pvp. Don't let it invade any aspect of pve anymore. Enough damage was done. I'm going to hold off on RoI and give it a month to see where the reviews are at and browse the reddit and bungie.net site to get a feel for how well they did this dlc. I don't see any real changes coming, if anything more nerfs. Destiny 2 is what i'm banking on. I think if they get the right dev team management in place that it will be the near perfect game. Up til ttk this game was just fun. All the time. They have to recreate that feel and perhaps put a story in the next game, but that's another issue.