Just make them descope when shot, then it would reward actually playing like a sniper insteas of 360 quickscoping for mtn. Dew montages.
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Making them des cope when shot would make them impossible to fight with in a primary v sniper engagement. You should be able to challenge someone with a sniper by using a scout, not get a free kill.
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Imo yes you should, because if pump you with scout rifle rounds in your forehead you shouldn't be able to do a thing about it. Ive shot people with an LMG and they still snipe me. Snipers are supposed to sit back and pick off targets not challenge primary weapons.
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Editado por FSUxGLADIATORx: 7/3/2016 7:47:03 PMEvery single gun should be able to compete with every other gun. There is no balance when a scout rifle can get a free kill on a sniper rifle. There should be no gun type that, when in an engagement, you cannot compete in it's proper ranges. Like I said, that would make snipers unusable.
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Not unusable but more in line to what a sniper should be. Snipers are ridiculously wierd. Looking at halo its done perfectly. Snipers descope when shot, making an engagement not possible since that person got outplayed. Snipers should be able to pick off unsuspecting players from long range, not to be held running around killing people with an oversized scout rifle.
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In halo, snipers are very strong because the hitbox and the range is extremely weird. You can cross map with everything except the smg, assault rifle, and shotgun. Halo is one of those fast TTK games like CoD, and balancing his game like halo would not work well because the gunplay is extremely different and the gun fights are fundamentally different
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Fast ttk in halo? Nonesense. The sniper in halo is how sniping in destiny should be. The hitboxes are fine, in fact halo snipers take more skill than any destiny sniper.
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The sniper in halo is very weird with what registers add a headshot. Many of the shots I land in Halo 5 with the sniper are far from precision shots but always seem to land. It is extremely easy to snipe in halo 5