I know bungie won't change this but in the nerf with sunsingers I think they nerfed the class to hard. they made the firebolt and melee terrible that its not even a viable class anymore when they nerfed the class i think bungie completely foregot that the melee and grenade was the super for sunsingers i have tried out the sunsinger in crucible since the update and when using the super its not much different than without super. sorry bungie but just like the sunbreaker you nerfed it to hard and nobody will be using this class for a long time.
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You people are overreacting. Just because Firescrub Grenade got nerfed, that eoes not make the whole subclass uselese. Use a different grenade or use Firebolt more tactically. Sorry that you don't have your easy button anymore, but it's time to adapt.
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1 RespuestaI stopped using my Sunsinger in pvp for now. My grenades are nerfed and it affects my super too. And my go to guns (Doctrine/Soulstealer) got hit as well. This is a lot. So I'm back to my Hunter. I am wondering how many players moved to another class/ subclass after 2.3
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Sunsinger is complete trash after the nerf. Can't even be considered a subclass anymore. Bungie's biggest mistake was the shitty design they had for it from the start. Being built around one aspect, which proved to be too effective, was its ultimate downfall when they decided to remove it. The whole thing needs to be rebuilt from the ground up. A decent neutral game with no, or little, DoT-dealing abilities. A Super that doesn't rely on the neutral game for offense, and Super modifiers that actually buff teammates and debuff enemies.
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3 RespuestasI really got a big problem with the start of the video where he said "firebolts would kill you so fast." Like a -blam!-ing fusion, flux, skip, or magnetic wouldn't do the same. Three of those grenades kill almost instantly and skip nades track forever and require as much aiming as a firebolt.