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Destiny

Hablemos de Destiny.
Editado por RingersCheckmate: 6/23/2016 7:42:23 PM
109

The "this week at bungie" was particularly frustrating.

I was all for most of the last updates changes, excluding the throwing knife and tripmine damage nerf. To excuse themselves from all the whining hunters, They showed statistics showing subclass KD per game (in 6v6) and said gunslinger and bladedancer were the top two by a lot, and which it was. They then went to say that when something becomes too good it's time for it to step down. They even acknowledged the "buff other classes" logic and said it'd make things "too chaotic" and "they want our classes to feel powerful" in destiny. Bungie, that is really contradicting. You don't take away power to make people feel powerful, you give it to them. Since when was gunslinger overpowered? They have a great super but plenty of people argued bladedancers have a better neutral game. Gunslingers rose after the other classes were nerf'd. That tells me that you hit them too hard. What they did to bladedancer was fine, but throwing knife and tripmine damage nerfs were misplaced. [spoiler]And think about it, we're being punished for having high KDs in the crucible. I guess if you don't want your class to get nerf'd play bad with it. Guess that's a pro to defenders having the lowest KD in the crucible..[/spoiler]
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