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Destiny

Hablemos de Destiny.
Editado por TheOne110: 6/24/2016 11:34:36 PM
132

A Nightstalker Hunter using a Striker Titan.

Hello, as you all know much of the Hunter community has been complaining about strikers so I decided to try them out my self... So for the past week and a half I have been using and upgrading my titan.. Here are my notes [b]Here are my notes on items or ablites that are said to be op[/b] [b]Shoulder charge:[/b] for a very long time I've have been wanting sc to nerfed... But after using it I see that there are so many ways to be killed while shoulder charging... I was killed plenty of times from a shotgun or warlock melee.... And had my fair share of kills too... After a while the people in the lobby would figure out my tactic and would counter it a lot easier... This shows it is also possible to plan for shoulder charge.... This ability is not op in fact it seems one of the most balenced abilities out there.... I enjoyed using it too it was kinda cool to see yourself fly in the air and kill someone... All in all I see no need for a nerf. [b]Edit: [/b] Thanks for all the feedback! I have heard many complaints that I have a bad kd ratio with my titan... But keep in mind this is my first time using it.... Also today I will be trying to gather info on Lighting greandes.... So stay tuned for that and have a good day! [b]Edit: [/b] Alright so after using lighting nades all day in crucible here are my notes. [b]Lightning nades: [/b] Lighting nades are a very useful sticky made for good point control... They are high damage and are easy to see.. I have seen a slight problem in that the radius of the damage is a little much... Also this I bad for mne cause I can easily kill myself.... I end up killing people while they are pretty far away from it... This poses a problem for other classes... I also noticed that it was killing in just two bursts... And I knoooowww I'm gonna get a lot of hate but I think bungie need to take the radius of damage down... Not the total damage.... Just the raduis... [b]Edit: [/b]Alright guys thanks for making this post so popular! Tomorrow is juggernaut! Stay tuned for more! [b]Edit:[/b] You know what...just because i am so thankful you guys are giving so much feedback im gonna do my opinion of juggernaut today! [b]Juggernaut:[/b] Juggernaut is a helpful perk for getting a little more armor....but...only while running...i tried this out today and had a little fun...but without a shotgun this perk doesn't seem right....there is really only one way to run this perk and thats running full speed at someone with a shotty and jug. i will not that you can be killed by any super while in juggernaut...i just dont think this needs nerfed....this is a situational perk that only works with the right conditions...you have to be running for a period of time. this has a few exploits...getting shot before it turns on....not being able to have it activate in time and if you arnt good with a shotgun the perk is basically useless...but all in all i do not think this needs a nerf. [b]Edit: [/b]Ok now for First of havoc! [b]Fist of Havoc[/b] In addition here are some things I've been asked to review. Sun breakers [i]Lightning nades[/i] [i]Juggernaut[/i] Twilight garrison Fist of Havoc [b]If you guys would like to hear my opinions on other striker abilities such as grenades juggernaut or super please let me know in the comments! Thanks![b][/b] [b][u]We are trending!! Close to 400 comments! [/u][/b]

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