Hello, as you all know much of the Hunter community has been complaining about strikers so I decided to try them out my self... So for the past week and a half I have been using and upgrading my titan.. Here are my notes
[b]Here are my notes on items or ablites that are said to be op[/b]
[b]Shoulder charge:[/b] for a very long time I've have been wanting sc to nerfed... But after using it I see that there are so many ways to be killed while shoulder charging... I was killed plenty of times from a shotgun or warlock melee.... And had my fair share of kills too... After a while the people in the lobby would figure out my tactic and would counter it a lot easier... This shows it is also possible to plan for shoulder charge.... This ability is not op in fact it seems one of the most balenced abilities out there.... I enjoyed using it too it was kinda cool to see yourself fly in the air and kill someone... All in all I see no need for a nerf.
[b]Edit: [/b] Thanks for all the feedback! I have heard many complaints that I have a bad kd ratio with my titan... But keep in mind this is my first time using it....
Also today I will be trying to gather info on Lighting greandes.... So stay tuned for that and have a good day!
[b]Edit: [/b] Alright so after using lighting nades all day in crucible here are my notes.
[b]Lightning nades: [/b] Lighting nades are a very useful sticky made for good point control... They are high damage and are easy to see.. I have seen a slight problem in that the radius of the damage is a little much... Also this I bad for mne cause I can easily kill myself.... I end up killing people while they are pretty far away from it... This poses a problem for other classes... I also noticed that it was killing in just two bursts... And I knoooowww I'm gonna get a lot of hate but I think bungie need to take the radius of damage down... Not the total damage.... Just the raduis...
[b]Edit: [/b]Alright guys thanks for making this post so popular! Tomorrow is juggernaut! Stay tuned for more!
[b]Edit:[/b] You know what...just because i am so thankful you guys are giving so much feedback im gonna do my opinion of juggernaut today!
[b]Juggernaut:[/b] Juggernaut is a helpful perk for getting a little more armor....but...only while running...i tried this out today and had a little fun...but without a shotgun this perk doesn't seem right....there is really only one way to run this perk and thats running full speed at someone with a shotty and jug. i will not that you can be killed by any super while in juggernaut...i just dont think this needs nerfed....this is a situational perk that only works with the right conditions...you have to be running for a period of time. this has a few exploits...getting shot before it turns on....not being able to have it activate in time and if you arnt good with a shotgun the perk is basically useless...but all in all i do not think this needs a nerf.
[b]Edit: [/b]Ok now for First of havoc!
[b]Fist of Havoc[/b]
In addition here are some things I've been asked to review.
Sun breakers
[i]Lightning nades[/i]
[i]Juggernaut[/i]
Twilight garrison
Fist of Havoc
[b]If you guys would like to hear my opinions on other striker abilities such as grenades juggernaut or super please let me know in the comments! Thanks![b][/b]
[b][u]We are trending!! Close to 400 comments! [/u][/b]
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Necrobump
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Bump... Let's get this rolling again
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1 RespuestaEditado por Ersatz_Lord: 6/25/2016 4:30:57 PMLightning grenades are fine as is. Works great and punishes those camping corners or not willing to move. If you reduce radius then warlocks should lose Viking funeral and hunters shouldn't have melees that can be thrown that cause DoT. See what I did? The lightning grenades do what's intended and they can be shot down. I agree with what some are saying about your gameplay experience. You haven't played all classes long enough to understand or correlate the difference in each ones perks, abilities, grenades, etc. Compare and contrast all classes if you're going to do a review. Jumping from your one primary class into a new one with out subjecting all others to the same scrutiny is biased.
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1 RespuestaNo one has attacked your grammar, sentence structure, or punctuation? Good job community? Or did I not scroll down far enough? :D
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This is so cool
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Thank you bamp
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1 RespuestaYou win some you lose some with shoulder charge.
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Just a thank you!
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15 RespuestasA whole week and a half, eh? This post is a joke, right? You forgot the #satire. Some of us have been playing all 3 classes since 2014 and play all 9 subclasses regularly. Come on back when you've got a year+ of experience on each subclass and some one might take you seriously.
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6 RespuestasHe only thing wrong with shoulder charge is that you can't jump over it. The Titan just magically glides upward in the middle of the shoulder charge animation and it's ridiculous.
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10 RespuestasYou suck in PVP and destiny overall. Opinion invalid
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2 RespuestasFirst off, good players, 1.5+ kd, with twilight garrison, who know all the tricks like sliding, using TG to gain angles and to keep momentum, having a high look sensitivity so you can quickly reverse direction with a charge, are much harder to stop. I've been seeing much more of them shooting (mostly shotgunning) mid shoulder charge. Talk about hard to defend against. This shouldn't be possible. They are even that much better on tight quarter maps. Picking up a new class and expecting to dominate with it right away is silly.
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1 RespuestaUgh another Hunter masquerading as a titan. Such heresy
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1 RespuestaI use shoulder charge a lot , but mostly for evading or turning corners . It's rare I get more than 2 or 3 per game .
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1 RespuestaRegardless of what anyone says... Bungie nerfs things based on data, and what they deem necessary. People don't seem to understand this concept. Firebolts got nerfed because they were "annoying". People don't seem to realize that the people at Bungie play the game. Deej himself, has 2 seperate Destiny accounts.
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The only thing that needs to be fixed is last word
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Titans are still as balanced as they always were
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The fact that you took the time to try and learn a subclass first is highly respectable, I commend you for your efforts.
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Funny thing about shoulder charge, a maxed out defensive striker can tank a shoulder charge, but a maxed out defensive defender cant...ironic.
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[b]Stay tuned today for Fist of Havoc review. [/b]
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47 RespuestasEditado por Heidegger: 6/23/2016 9:53:23 AMThe smarter your opponents, the harder it is to succeed with Shoulder charge. The dumber your opponent's, the more op shoulder charge will seem.
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1 RespuestaI leveled my titan up aswell and i think its still kind of OP cuz when i used SC i suceeded 9/10 times no one can counter me either
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1 RespuestaNerf Titans to the ground
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Nothing is OP in your hands, ha