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Destiny

Hablemos de Destiny.
Editado por JuiceAKAJBizz: 6/23/2016 3:06:05 PM
98

PVP would have been balanced but this happened...PLEASE READ!

Remember when destiny just started and autos were so better than any weapon? I bet u do....if the devs just buffed hand cannons and buffed pulse rifles the game would have been balanced... primary weapons and special weapons both would have been good.... Instead they nerfed autos big time and no one used them... Next, hand cannons were good...nerfed and no one used them.... Next, pulses were good...nerfed and no one used them.... Each weapon type was good at one point...autos...hand cannons...pulses...than scouts i guess (mida) cause all other weapons were nerfed to shreds.... All they needed to do was leave autos alone...buff hand cannons like in meta...buff pulses like in meta...and pretty much leave scouts alone... All primary guns would have been good...All special weapons would have been good...people would use both weapons cause they both had advantages in certain situations... Instead they decided for autos to be good....then hand cannons....then pulses...then scouts....Finally, they decided to nerf all primary weapons damage, range, accuracy, perks, and ammo...and nerf shotguns and fusions as well.... By nerfing all primary and special weapons damage, range, accuracy, perks, and ammo they just gave snipers (1000 yard stare) so much more time to line up headshots, double body shot, or body shot switch to primary and finish u off... The damage nerf hurt primary weapons against snipers but the damage fall off (range) really have snipers a huge advantage and promote campy play....just take a look at trials....99 percent of teams all 3 players have snipers....and if ur smart they have last word or doctrine for flankers...year 1 u could kill snipers w primary weapons but year 2 u gotta flank...n it's hard at times to flank because of radar, the way maps are designed, and special ammo and damage n range nerf to shotguns and fusions....snipers also have very little flinch which is crazy.... The pace of play in Pvp is so slow now...too many camping snipers...too many people afraid to use primary weapons...too many people afraid to move around... By the time u get a kill w a primary weapon u always have to reload n take cover...u can't even be agressive anymore and run around by urself...too many campers and weapons are just so underwhelming.... Year 1 was so fun even tho one primary weapon type was good at a time....people were agressive...primary weapons and special weapons were both good...if u were accurate and good at avoiding getting hit u would go on crazy kill streaks.... You could also get so much ammo from heavy crate...u could get 2 supers from going ham w machine gun just from one heavy crate...and if u killed a player w heavy ammo they dropped more heavy for u... PVP was so deadly...way more supers...way more kills...pace of play was fast...aggressive play and no campers...if u camped w sniper u would get 2 pieced n wrecked by primary or wrecked by shotgun...that's what u would get for hardscoping lol... I just miss agressive fast paced PVP...go you tube some year 1 montages n u will miss it too.... I didn't get into ability nerfs and supers nerfs...but yea every nerf was dumb...hate nerfs.... Also...most gun fights start or finish w grenade now....and so many primary gunfights start and u get enemy to pinch n they take cover or run away....the damage, accuracy, damage fall off (range), ammo, is so terrible on all primaries....especially on hand cannons Sweet trending!....n yea it seems like bungies nerf train w never end until every single gun, ability, super, etc. has been nerfed..... N yea throwing knife, tripmine nerf wtf lol... Next will prob b grasp n shoulder charge...hopefully not...SO SICK OF NERF AFTER NERF AFTER NERF...makes me sick And ok the vex and a couple other guns needed nerfs... But there are so many unnecessary nerfs that made abilities, grenades, and weapons useless... there are so many exotics that just sit in my vault too...every exotic should have way better stats and perks than legendary guns...there are so many legendary guns that out perform exotics by far...exotics don't really feel exotic... And I put in all the ...... To make it easier on the eyes...I use my iPhone5 n it's not the biggest screen like a 6 I also saw this video on power creep n I don't think that was happening...guns in year 1 had way better stats and overall they are still the best guns...problem is we can only use them in regular crucible...and they nerfed all guns to shreds...not just one....n they nerfed damage, range, accuracy, ammo, perks, everything instantly...this game would not be COD of they buffed primary weapons...it would be year 1 but better... N I think it's funny that couple players sent me private messages complaining n defending there snipers...checked there stats and games and 99 percent of the time they snipe lol... snipers got it made in year 2 when primary weapons damage, range, accuracy, ammo, and perks got nerfed...year 1 u could kill sniper w primary...year 2 not too smart to go against sniper w primary...again, snipers have way more time to line up headshot, double body shot, or body shot n switch to primary n finish u off w primary weapon...especially w damage fall off being huge...just gave camping snipers a huge advantage... u can flank w special but special weapons also got nerfed n there is a thing called radar...I know there are other ways to kill snipers but snipers not having to worry being killed by primary weapons is a huge advantage...n snipers don't flinch much at all when ads....sorry I had to repeat some shit...
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