The damage over time is what made viking funeral viking funeral. There are other perks in the subclass, which is why bungie changed one specific build.
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solar grenades uses damage over time too. its not just firebolt. so you only have one option the double fusion grenade. they should give us more options not less.
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You have the same exact number of options. Btw, firebolts don't do damage over time, touch of flame does, & viking funeral builds on that perk. Also, solar grenades will ignite enemies, but you have to hit the enemy with it. I think bungie should change them to where they ignite at any point in their duration, but they still work.
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I know firebolts dont do damage over time. the extra damage from viking funeral from other sources only lasts 3 seconds. solar grenades are garbage. fusion grenades will be the only viable option for any sunsinger you just watch. i hope im wrong but i dont think so.
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[quote]solar grenades are garbage. fusion grenades will be the only viable option for any sunsinger you just watch. i hope im wrong but i dont think so.[/quote] You're definitely wrong. Solar grenades are great, especially with sunbreakers. You just have to learn how to use them.
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have you used them after the nerf?
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Not yet, but I will either tonight or tomorrow. They haven't changed them at all though; all they changed was how viking funeral works, so I'm sure I won't have a problem with them.