In a whole bunch of negativity towards the new update I would like to say that the Viking Funeral change was good. Not a nerf or a buff but just a change. It opens up new scenarios and takes a bit more skill to use. To Bungie I say good job and I am excited for the future. ([b]Update:[/b] My opinion may have changed (see edit2) but I still support Bungie in their development and I am still excited for the future.)
[spoiler][b]Edit1:[/b] Apparently one of the top 50 players on trials (wow I'm so amazed) tells me that I don't know what I'm talking about and that people like me ruin the game. So now, people who just enjoy the game and would like tell Bungie that they enjoy the game are ruining the game. If this happens a lot here then this community is way worse off than I originally suspected.
[b]Edit2:[/b] Despite my optimism, I am beginning to believe that Sunsingers are effectively useless in PVP. I ran full ignite build since I first maxed out Sunsinger (a very long time ago). I saw the need to adjust Viking Funeral and I was fine with it but it is now useless in PVP. You get a single damage point more from the new perk. Not only that but my Solar grenade, which I've used since first level 15, is effectively useless, I'm not sure how because it wasn't in the patch notes but it is not nearly as strong as it used to be. You get 14 points for impact then the AOE is doing maybe 2-5 points per interval. This is useless. The AOE (the thing that makes the grenade special) does not kill even when they are at at less than half health because people will realize what they are standing in and move. I will have to start getting some better Voidwalker gear because I don't see a way to build Sunsinger for PVP anymore. Maybe the Crucible is better with out fire wielding Warlocks, it is just another hurdle to jump over as a player.
[b]Edit3:[/b] Posts last a whole lot longer over here rather than in #gaming.[/spoiler]
Thank you for your time.
-From, someone from #gaming
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10 RespuestasIt's effectively useless for PvP but you can just use other perks. As for PvE, I think it's a little weak. 5%, up to 15%, isn't very much of a damage increase. To put it in perspective, one punch from a Sunbreaker Titan will increase damage by about 50%. Sunsingers should either be capable of applying more stacks, or each stack should increase damage by 15-25%. To reach the current cap of 15%, a super is required while Sunbreakers only require the melee ability and it is far greater.